godot/scene
Paul Trojahn 7c9c6df7e4 Replace is_zero_approx(A.distance_to(B)) with A==B
Related to #22988 (Fixes the holes in the shape of
the first comment)
2019-08-19 18:16:58 +02:00
..
2d Replace is_zero_approx(A.distance_to(B)) with A==B 2019-08-19 18:16:58 +02:00
3d Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
animation Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #31213 from KoBeWi/explain_scenes 2019-08-09 14:25:31 +02:00
main Remove ERR_EXPLAIN from scene/* code 2019-08-09 13:54:52 +02:00
resources Replace is_zero_approx(A.distance_to(B)) with A==B 2019-08-19 18:16:58 +02:00
register_scene_types.cpp Some improvements to Mix visual shader function 2019-08-06 08:06:49 +03:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
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