7cb6e6b723
Only those from org/godotengine/godot though, not the thirdparty ones.
81 lines
2.9 KiB
Java
81 lines
2.9 KiB
Java
/*************************************************************************/
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/* Dictionary.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot;
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import java.util.HashMap;
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import java.util.Set;
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public class Dictionary extends HashMap<String, Object> {
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protected String[] keys_cache;
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public String[] get_keys() {
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String[] ret = new String[size()];
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int i = 0;
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Set<String> keys = keySet();
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for (String key : keys) {
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ret[i] = key;
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i++;
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};
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return ret;
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};
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public Object[] get_values() {
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Object[] ret = new Object[size()];
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int i = 0;
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Set<String> keys = keySet();
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for (String key : keys) {
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ret[i] = get(key);
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i++;
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};
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return ret;
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};
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public void set_keys(String[] keys) {
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keys_cache = keys;
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};
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public void set_values(Object[] vals) {
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int i = 0;
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for (String key : keys_cache) {
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put(key, vals[i]);
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i++;
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};
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keys_cache = null;
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};
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};
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