godot/platform/android/java/src/org/godotengine/godot/Dictionary.java
Rémi Verschelde 7cb6e6b723 Style: Apply clang-format to Java files
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-10 01:16:07 +01:00

81 lines
2.9 KiB
Java

/*************************************************************************/
/* Dictionary.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot;
import java.util.HashMap;
import java.util.Set;
public class Dictionary extends HashMap<String, Object> {
protected String[] keys_cache;
public String[] get_keys() {
String[] ret = new String[size()];
int i = 0;
Set<String> keys = keySet();
for (String key : keys) {
ret[i] = key;
i++;
};
return ret;
};
public Object[] get_values() {
Object[] ret = new Object[size()];
int i = 0;
Set<String> keys = keySet();
for (String key : keys) {
ret[i] = get(key);
i++;
};
return ret;
};
public void set_keys(String[] keys) {
keys_cache = keys;
};
public void set_values(Object[] vals) {
int i = 0;
for (String key : keys_cache) {
put(key, vals[i]);
i++;
};
keys_cache = null;
};
};