godot/doc
Hugo Locurcio 7d60d68c7e
Add an option to update shadow maps less often
This can be used to improve performance on low-end setups,
at the cost of shadows visibly lagging behind for dynamic lights/objects
when up close.

This option works best with lights that use Reverse Cull Face and a low
negative bias value.

Co-authored-by: Manuele Finocchiaro <m4nu3lf@gmail.com>
2021-11-09 17:14:08 +01:00
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classes Add an option to update shadow maps less often 2021-11-09 17:14:08 +01:00
tools Rename "makerst.py" to "make_rst.py" 2021-10-26 13:34:36 +02:00
translations i18n: Sync classref translations with Weblate 2021-11-03 15:00:52 +01:00
Doxyfile
Makefile Rename "makerst.py" to "make_rst.py" 2021-10-26 13:34:36 +02:00