godot/scene
2021-11-09 15:08:22 +01:00
..
2d Add property value pinning 2021-11-08 17:42:27 +01:00
3d Merge pull request #54038 from nekomatata/fix-soft-body-memory-corruption-3.x 2021-11-09 00:01:00 +01:00
animation Fix AnimationNodeStateMachinePlayback start() on nonexistent node 2021-10-04 15:22:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Fix uninteractable singular tab in TabBar 2021-10-31 23:10:47 +01:00
main Merge pull request #54033 from nekomatata/fix-collision-mouse-exit-error-3.x 2021-11-09 00:00:47 +01:00
resources Merge pull request #53411 from RandomShaper/ubershaders_3.x 2021-11-09 13:12:44 +01:00
property_utils.cpp Fix detection of non-default and overridden property values in scenes 2021-11-09 15:08:22 +01:00
property_utils.h Unify determination of default property values 2021-11-08 11:17:49 +01:00
register_scene_types.cpp Ignore OS specific values (constants, project settings, properties) 2021-10-10 23:40:32 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00