godot/scene
Ibrahn Sahir 7d82bed4f4 Moved dynamic font list from static to lifetime controlled by main.
Means the list is destroyed before the OS object, allowing it the
opportunity to print an error if there are still dynamic font objects
hanging around.
2018-10-20 10:13:06 +01:00
..
2d Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
3d Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
animation Fix GCC 8 warnings about potentially unitialized variables 2018-10-04 13:08:41 +02:00
audio SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
gui Repaired mistyped of 'just_disconnected'. 2018-10-19 18:31:35 +07:00
main Merge pull request #22681 from akien-mga/fix-warnings 2018-10-03 19:05:55 +02:00
resources Moved dynamic font list from static to lifetime controlled by main. 2018-10-20 10:13:06 +01:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00