This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. |
||
---|---|---|
.. | ||
shared | ||
b3AlignedAllocator.cpp | ||
b3AlignedAllocator.h | ||
b3AlignedObjectArray.h | ||
b3CommandLineArgs.h | ||
b3FileUtils.h | ||
b3HashMap.h | ||
b3Logging.cpp | ||
b3Logging.h | ||
b3Matrix3x3.h | ||
b3MinMax.h | ||
b3PoolAllocator.h | ||
b3QuadWord.h | ||
b3Quaternion.h | ||
b3Random.h | ||
b3ResizablePool.h | ||
b3Scalar.h | ||
b3StackAlloc.h | ||
b3Transform.h | ||
b3TransformUtil.h | ||
b3Vector3.cpp | ||
b3Vector3.h |