godot/scene
Rémi Verschelde 053d7f3765 Fix some errors found by static analysis
Fixes items 10, 16 and 19 from PVS-Studio blog post
in #24014.
2019-01-16 10:59:45 +01:00
..
2d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
3d Allow offset and unit_offset to be set higher than one loop 2019-01-03 17:32:20 +01:00
animation Fix some errors found by static analysis 2019-01-16 10:59:45 +01:00
audio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gui Defer activated signal after tree has been traversed. 2019-01-14 17:20:54 -03:00
main Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 2019-01-14 15:46:56 -03:00
resources Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque 2019-01-15 12:28:50 +03:00
register_scene_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00