godot/platform/android/libs/google_play_services
Juan Linietsky 678948068b Small Issues & Maintenance
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-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
2014-08-01 22:10:38 -03:00
..
libs -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
res -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
src/android -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
.classpath Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
AndroidManifest.xml -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
build.xml -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
proguard-project.txt -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
proguard.txt -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
project.properties -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00
README.txt -Added google play services (needed for some stuff) 2014-04-14 22:16:13 -03:00

Library Project including Google Play services client jar.

This can be used by an Android project to use the API's provided
by Google Play services.

There is technically no source, but the src folder is necessary
to ensure that the build system works. The content is actually
located in the libs/ directory.


USAGE:

Make sure you import this Android library project into your IDE
and set this project as a dependency.

Note that if you use proguard, you will want to include the
options from proguard.txt in your configuration.