godot/servers/physics_2d
Rémi Verschelde cdc411fd54 Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
Fixes the following GCC 5 warnings:
```
core/os/file_access.cpp:49:19: warning: the address of 'FileAccess::create_func' will always evaluate as 'true' [-Waddress]
servers/audio_server.cpp:192:70: warning: comparison with string literal results in unspecified behaviour [-Waddress]

drivers/gles2/rasterizer_storage_gles2.cpp:4095:90: warning: NULL used in arithmetic [-Wpointer-arith]

modules/gdnative/register_types.cpp:237:3: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]
platform/android/export/export.cpp:207:1: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]

modules/gdscript/gdscript.h:150:67: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:119:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:123:56: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:127:50: warning: returning reference to temporary [-Wreturn-local-addr]
servers/physics_2d/collision_object_2d_sw.h:131:52: warning: returning reference to temporary [-Wreturn-local-addr]

editor/plugins/skeleton_editor_plugin.cpp:34:36: warning: extra tokens at end of #include directive
modules/bullet/bullet_types_converter.cpp:31:9: warning: #pragma once in main file

editor/import/editor_scene_importer_gltf.cpp:1996:51: warning: name lookup of 'i' changed
modules/visual_script/visual_script_property_selector.cpp:402:45: warning: name lookup of 'E' changed
scene/gui/tree.cpp:1268:25: warning: name lookup of 'i' changed
scene/resources/visual_shader.cpp:808:32: warning: name lookup of 'i' changed
```
2018-09-27 16:33:52 +02:00
..
area_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
area_2d_sw.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
area_pair_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
area_pair_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
body_2d_sw.cpp Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 2018-08-07 19:38:04 +02:00
body_2d_sw.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
body_pair_2d_sw.cpp Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection 2018-08-07 19:38:04 +02:00
body_pair_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_basic.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_basic.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
broad_phase_2d_hash_grid.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
broad_phase_2d_hash_grid.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
broad_phase_2d_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
broad_phase_2d_sw.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_object_2d_sw.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
collision_object_2d_sw.h Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
collision_solver_2d_sat.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_solver_2d_sat.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
collision_solver_2d_sw.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
collision_solver_2d_sw.h -Added support for raycast in KinematicBody2D 2018-07-16 20:04:07 -03:00
constraint_2d_sw.h Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
joints_2d_sw.cpp add project method to Vector2/3 2018-08-16 12:52:38 +02:00
joints_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
physics_2d_server_sw.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_2d_server_sw.h Merge pull request #20381 from AndreaCatania/phymat_2 2018-08-07 15:31:26 -03:00
physics_2d_server_wrap_mt.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_2d_server_wrap_mt.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shape_2d_sw.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_2d_sw.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
space_2d_sw.cpp Merge pull request #21982 from luzpaz/misc-typos 2018-09-13 10:59:00 +02:00
space_2d_sw.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
step_2d_sw.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
step_2d_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00