godot/tools/editor/io_plugins
Rémi Verschelde 5a49e45d21 SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c)
2016-10-30 14:51:34 +01:00
..
editor_atlas.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_atlas.h
editor_bitmask_import_plugin.cpp
editor_bitmask_import_plugin.h
editor_export_scene.cpp
editor_export_scene.h
editor_font_import_plugin.cpp Ability to premultiply alpha on font import, fixes #5231 2016-06-21 10:41:56 -03:00
editor_font_import_plugin.h
editor_import_collada.cpp Removes AnimationPlayer renaming on import. 2016-07-13 16:45:53 +01:00
editor_import_collada.h
editor_mesh_import_plugin.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
editor_mesh_import_plugin.h
editor_sample_import_plugin.cpp
editor_sample_import_plugin.h
editor_scene_import_plugin.cpp Add option for root node name on Import 3D scene window 2016-10-17 20:50:20 +02:00
editor_scene_import_plugin.h
editor_scene_importer_fbxconv.cpp
editor_scene_importer_fbxconv.h
editor_texture_import_plugin.cpp Respect texture .flags files on export 2016-10-09 17:24:10 +02:00
editor_texture_import_plugin.h Respect texture .flags files on export 2016-10-09 17:24:10 +02:00
editor_translation_import_plugin.cpp Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
editor_translation_import_plugin.h
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-30 14:51:34 +01:00