godot/editor/plugins/room_manager_editor_plugin.cpp
lawnjelly 115f4dce55 Sphere occluders (portals and general use)
Add framework for supporting geometrical occluders within rooms, and add support for sphere occluders.
Includes gizmos for editing.

They also work outside the portal system.
2021-08-17 09:02:06 +01:00

287 lines
8.9 KiB
C++

/*************************************************************************/
/* room_manager_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "room_manager_editor_plugin.h"
#include "editor/spatial_editor_gizmos.h"
void RoomManagerEditorPlugin::_flip_portals() {
if (_room_manager) {
_room_manager->rooms_flip_portals();
}
}
void RoomManagerEditorPlugin::edit(Object *p_object) {
RoomManager *s = Object::cast_to<RoomManager>(p_object);
if (!s) {
return;
}
_room_manager = s;
}
bool RoomManagerEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("RoomManager");
}
void RoomManagerEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button_flip_portals->show();
} else {
button_flip_portals->hide();
}
SpatialEditor::get_singleton()->show_advanced_portal_tools(p_visible);
}
void RoomManagerEditorPlugin::_bind_methods() {
ClassDB::bind_method("_flip_portals", &RoomManagerEditorPlugin::_flip_portals);
}
RoomManagerEditorPlugin::RoomManagerEditorPlugin(EditorNode *p_node) {
editor = p_node;
button_flip_portals = memnew(ToolButton);
button_flip_portals->set_icon(editor->get_gui_base()->get_icon("Portal", "EditorIcons"));
button_flip_portals->set_text(TTR("Flip Portals"));
button_flip_portals->hide();
button_flip_portals->connect("pressed", this, "_flip_portals");
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button_flip_portals);
_room_manager = nullptr;
Ref<RoomGizmoPlugin> room_gizmo_plugin = Ref<RoomGizmoPlugin>(memnew(RoomGizmoPlugin));
SpatialEditor::get_singleton()->add_gizmo_plugin(room_gizmo_plugin);
Ref<PortalGizmoPlugin> portal_gizmo_plugin = Ref<PortalGizmoPlugin>(memnew(PortalGizmoPlugin));
SpatialEditor::get_singleton()->add_gizmo_plugin(portal_gizmo_plugin);
Ref<OccluderGizmoPlugin> occluder_gizmo_plugin = Ref<OccluderGizmoPlugin>(memnew(OccluderGizmoPlugin));
SpatialEditor::get_singleton()->add_gizmo_plugin(occluder_gizmo_plugin);
}
RoomManagerEditorPlugin::~RoomManagerEditorPlugin() {
}
///////////////////////
void RoomEditorPlugin::_generate_points() {
if (_room) {
PoolVector<Vector3> old_pts = _room->get_points();
// only generate points if none already exist
if (_room->_bound_pts.size()) {
_room->set_points(PoolVector<Vector3>());
}
PoolVector<Vector3> pts = _room->generate_points();
// allow the user to undo generating points, because it is
// frustrating to lose old data
undo_redo->create_action(TTR("Room Generate Points"));
undo_redo->add_do_property(_room, "points", pts);
undo_redo->add_undo_property(_room, "points", old_pts);
undo_redo->commit_action();
}
}
void RoomEditorPlugin::edit(Object *p_object) {
Room *s = Object::cast_to<Room>(p_object);
if (!s) {
return;
}
_room = s;
if (SpatialEditor::get_singleton()->is_visible() && s->_planes.size()) {
String string = String(s->get_name()) + " [" + itos(s->_planes.size()) + " planes]";
SpatialEditor::get_singleton()->set_message(string);
}
}
bool RoomEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Room");
}
void RoomEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button_generate->show();
} else {
button_generate->hide();
}
}
void RoomEditorPlugin::_bind_methods() {
ClassDB::bind_method("_generate_points", &RoomEditorPlugin::_generate_points);
}
RoomEditorPlugin::RoomEditorPlugin(EditorNode *p_node) {
editor = p_node;
button_generate = memnew(ToolButton);
button_generate->set_icon(editor->get_gui_base()->get_icon("Room", "EditorIcons"));
button_generate->set_text(TTR("Generate Points"));
button_generate->hide();
button_generate->connect("pressed", this, "_generate_points");
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button_generate);
_room = nullptr;
undo_redo = EditorNode::get_undo_redo();
}
RoomEditorPlugin::~RoomEditorPlugin() {
}
///////////////////////
void PortalEditorPlugin::_flip_portal() {
if (_portal) {
_portal->flip();
_portal->_changed();
}
}
void PortalEditorPlugin::edit(Object *p_object) {
Portal *p = Object::cast_to<Portal>(p_object);
if (!p) {
return;
}
_portal = p;
}
bool PortalEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Portal");
}
void PortalEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button_flip->show();
} else {
button_flip->hide();
}
}
void PortalEditorPlugin::_bind_methods() {
ClassDB::bind_method("_flip_portal", &PortalEditorPlugin::_flip_portal);
}
PortalEditorPlugin::PortalEditorPlugin(EditorNode *p_node) {
editor = p_node;
button_flip = memnew(ToolButton);
button_flip->set_icon(editor->get_gui_base()->get_icon("Portal", "EditorIcons"));
button_flip->set_text(TTR("Flip Portal"));
button_flip->hide();
button_flip->connect("pressed", this, "_flip_portal");
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button_flip);
_portal = nullptr;
}
PortalEditorPlugin::~PortalEditorPlugin() {
}
///////////////////////
void OccluderEditorPlugin::_center() {
if (_occluder && _occluder->is_inside_tree()) {
Ref<OccluderShape> ref = _occluder->get_shape();
if (ref.is_valid()) {
Spatial *parent = Object::cast_to<Spatial>(_occluder->get_parent());
if (parent) {
real_t snap = 0.0;
if (Engine::get_singleton()->is_editor_hint()) {
if (SpatialEditor::get_singleton() && SpatialEditor::get_singleton()->is_snap_enabled()) {
snap = SpatialEditor::get_singleton()->get_translate_snap();
}
}
Transform old_local_xform = _occluder->get_transform();
Transform new_local_xform = ref->center_node(_occluder->get_global_transform(), parent->get_global_transform(), snap);
_occluder->property_list_changed_notify();
undo_redo->create_action(TTR("Occluder Set Transform"));
undo_redo->add_do_method(_occluder, "set_transform", new_local_xform);
undo_redo->add_undo_method(_occluder, "set_transform", old_local_xform);
undo_redo->commit_action();
_occluder->update_gizmo();
}
}
}
}
void OccluderEditorPlugin::edit(Object *p_object) {
Occluder *p = Object::cast_to<Occluder>(p_object);
if (!p) {
return;
}
_occluder = p;
}
bool OccluderEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("Occluder");
}
void OccluderEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
button_center->show();
} else {
button_center->hide();
}
}
void OccluderEditorPlugin::_bind_methods() {
ClassDB::bind_method("_center", &OccluderEditorPlugin::_center);
}
OccluderEditorPlugin::OccluderEditorPlugin(EditorNode *p_node) {
editor = p_node;
button_center = memnew(ToolButton);
button_center->set_icon(editor->get_gui_base()->get_icon("EditorPosition", "EditorIcons"));
button_center->set_text(TTR("Center Node"));
button_center->hide();
button_center->connect("pressed", this, "_center");
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button_center);
undo_redo = EditorNode::get_undo_redo();
_occluder = nullptr;
}
OccluderEditorPlugin::~OccluderEditorPlugin() {
}