godot/core/variant_op.cpp
Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.

Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
2017-01-16 08:04:23 +01:00

3685 lines
89 KiB
C++

/*************************************************************************/
/* variant_op.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "variant.h"
#include "object.h"
#include "script_language.h"
#include "core_string_names.h"
Variant::operator bool() const {
bool b;
return booleanize(b);
}
bool Variant::booleanize(bool &r_valid) const {
r_valid=true;
switch(type) {
case NIL: return false;
case BOOL: return _data._bool;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return (*reinterpret_cast<const String*>(_data._mem))!="";
case VECTOR2:
case RECT2:
case TRANSFORM2D:
case VECTOR3:
case PLANE:
case RECT3:
case QUAT:
case BASIS:
case TRANSFORM:
case COLOR:
case IMAGE: r_valid=false; return false;
case _RID: return (*reinterpret_cast<const RID*>(_data._mem)).is_valid();
case OBJECT: return _get_obj().obj;
case NODE_PATH: return (*reinterpret_cast<const NodePath*>(_data._mem))!=NodePath();
case INPUT_EVENT:
case DICTIONARY:
case ARRAY:
case POOL_BYTE_ARRAY:
case POOL_INT_ARRAY:
case POOL_REAL_ARRAY:
case POOL_STRING_ARRAY:
case POOL_VECTOR2_ARRAY:
case POOL_VECTOR3_ARRAY:
case POOL_COLOR_ARRAY:
r_valid=false;
return false;
default: {}
}
return false;
}
#define _RETURN(m_what) { r_ret=m_what; return; }
#define DEFAULT_OP_NUM(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool);\
case INT: _RETURN(p_a._data.m_type m_op p_b._data._int);\
case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real);\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_NUM_NEG(m_name,m_type)\
case m_name: {\
\
_RETURN( -p_a._data.m_type);\
};
#define DEFAULT_OP_NUM_POS(m_name,m_type)\
case m_name: {\
\
_RETURN( p_a._data.m_type);\
};
#define DEFAULT_OP_NUM_VEC(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case BOOL: _RETURN( p_a._data.m_type m_op p_b._data._bool);\
case INT: _RETURN( p_a._data.m_type m_op p_b._data._int);\
case REAL: _RETURN( p_a._data.m_type m_op p_b._data._real);\
case VECTOR2: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector2*>(p_b._data._mem));\
case VECTOR3: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector3*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_STR(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case STRING: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const String*>(p_b._data._mem));\
case NODE_PATH: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const NodePath*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_LOCALMEM(m_op,m_name,m_type)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_LOCALMEM_NEG(m_name,m_type)\
case m_name: {\
_RETURN( -*reinterpret_cast<const m_type*>(p_a._data._mem));\
}
#define DEFAULT_OP_LOCALMEM_POS(m_name,m_type)\
case m_name: {\
_RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem));\
}
#define DEFAULT_OP_LOCALMEM_NUM(m_op,m_name,m_type)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\
case BOOL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._bool);\
case INT: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._int);\
case REAL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._real);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_PTR(m_op,m_name,m_sub)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( p_a._data.m_sub m_op p_b._data.m_sub);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_PTRREF(m_op,m_name,m_sub)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *p_a._data.m_sub m_op *p_b._data.m_sub);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_ARRAY_EQ(m_name,m_type)\
DEFAULT_OP_ARRAY_OP(m_name,m_type,!=,!=,true,false,false)
#define DEFAULT_OP_ARRAY_LT(m_name,m_type)\
DEFAULT_OP_ARRAY_OP(m_name,m_type,<,!=,false,a_len<array_b.size(),true)
#define DEFAULT_OP_ARRAY_OP(m_name,m_type,m_opa,m_opb,m_ret_def,m_ret_s,m_ret_f)\
case m_name: { \
if (p_a.type!=p_b.type) {\
r_valid=false;\
return;\
}\
const PoolVector<m_type> &array_a=*reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem);\
const PoolVector<m_type> &array_b=*reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem);\
\
int a_len = array_a.size();\
if (a_len m_opa array_b.size()){\
_RETURN( m_ret_s);\
}else {\
\
PoolVector<m_type>::Read ra = array_a.read();\
PoolVector<m_type>::Read rb = array_b.read();\
\
for(int i=0;i<a_len;i++) {\
if (ra[i] m_opb rb[i])\
_RETURN( m_ret_f);\
}\
\
_RETURN( m_ret_def);\
}\
}
#define DEFAULT_OP_ARRAY_ADD(m_name,m_type)\
case m_name: { \
if (p_a.type!=p_b.type) {\
r_valid=false;\
_RETURN( NIL);\
}\
const PoolVector<m_type> &array_a=*reinterpret_cast<const PoolVector<m_type> *>(p_a._data._mem);\
const PoolVector<m_type> &array_b=*reinterpret_cast<const PoolVector<m_type> *>(p_b._data._mem);\
PoolVector<m_type> sum = array_a;\
sum.append_array(array_b);\
_RETURN( sum );\
}
#define DEFAULT_OP_FAIL(m_name)\
case m_name: {r_valid=false;\
return;}
void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& p_b, Variant &r_ret, bool &r_valid) {
r_valid=true;
switch(p_op) {
case OP_EQUAL: {
if ((int(p_a.type)*int(p_b.type))==0) {
//null case is an exception, one of both is null
if (p_a.type==p_b.type) //null against null is true
_RETURN(true);
//only against object is allowed
if (p_a.type==Variant::OBJECT) {
_RETURN(p_a._get_obj().obj==NULL);
} else if (p_b.type==Variant::OBJECT) {
_RETURN(p_b._get_obj().obj==NULL);
}
//otherwise, always false
_RETURN(false);
}
switch(p_a.type) {
case NIL: {
_RETURN(p_b.type==NIL || (p_b.type==Variant::OBJECT && !p_b._get_obj().obj));
} break;
DEFAULT_OP_NUM(==,BOOL,_bool);
DEFAULT_OP_NUM(==,INT,_int);
DEFAULT_OP_NUM(==,REAL,_real);
DEFAULT_OP_STR(==,STRING,String);
DEFAULT_OP_LOCALMEM(==,VECTOR2,Vector2);
DEFAULT_OP_LOCALMEM(==,RECT2,Rect2);
DEFAULT_OP_PTRREF(==,TRANSFORM2D,_transform2d);
DEFAULT_OP_LOCALMEM(==,VECTOR3,Vector3);
DEFAULT_OP_LOCALMEM(==,PLANE,Plane);
DEFAULT_OP_LOCALMEM(==,QUAT,Quat);
DEFAULT_OP_PTRREF(==,RECT3,_rect3);
DEFAULT_OP_PTRREF(==,BASIS,_basis);
DEFAULT_OP_PTRREF(==,TRANSFORM,_transform);
DEFAULT_OP_LOCALMEM(==,COLOR,Color);
DEFAULT_OP_PTRREF(==,IMAGE,_image);
DEFAULT_OP_STR(==,NODE_PATH,NodePath);
DEFAULT_OP_LOCALMEM(==,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj == p_b._get_obj().obj) );
if (p_b.type==NIL)
_RETURN( !p_a._get_obj().obj );
} break;
DEFAULT_OP_PTRREF(==,INPUT_EVENT,_input_event);
case DICTIONARY: {
if (p_b.type!=DICTIONARY)
_RETURN( false );
const Dictionary *arr_a=reinterpret_cast<const Dictionary*>(p_a._data._mem);
const Dictionary *arr_b=reinterpret_cast<const Dictionary*>(p_b._data._mem);
_RETURN( *arr_a == *arr_b );
} break;
case ARRAY: {
if (p_b.type!=ARRAY)
_RETURN( false );
const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem);
const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size()!=l)
_RETURN( false );
for(int i=0;i<l;i++) {
if (!((*arr_a)[i]==(*arr_b)[i])) {
_RETURN( false );
}
}
_RETURN( true );
} break;
DEFAULT_OP_ARRAY_EQ(POOL_BYTE_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_EQ(POOL_INT_ARRAY,int);
DEFAULT_OP_ARRAY_EQ(POOL_REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_EQ(POOL_STRING_ARRAY,String);
DEFAULT_OP_ARRAY_EQ(POOL_VECTOR2_ARRAY,Vector3);
DEFAULT_OP_ARRAY_EQ(POOL_VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_EQ(POOL_COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_NOT_EQUAL: {
Variant res;
evaluate(OP_EQUAL,p_a,p_b,res,r_valid);
if (!r_valid)
return;
if (res.type==BOOL)
res._data._bool=!res._data._bool;
_RETURN( res );
} break;
case OP_LESS: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(<,BOOL,_bool);
DEFAULT_OP_NUM(<,INT,_int);
DEFAULT_OP_NUM(<,REAL,_real);
DEFAULT_OP_STR(<,STRING,String);
DEFAULT_OP_LOCALMEM(<,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM(<,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_FAIL(QUAT);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj < p_b._get_obj().obj) );
} break;
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
if (p_b.type!=ARRAY)
_RETURN( false );
const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem);
const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size()<l)
_RETURN( false );
for(int i=0;i<l;i++) {
if (!((*arr_a)[i]<(*arr_b)[i])) {
_RETURN( true );
}
}
_RETURN( false );
} break;
DEFAULT_OP_ARRAY_LT(POOL_BYTE_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_LT(POOL_INT_ARRAY,int);
DEFAULT_OP_ARRAY_LT(POOL_REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_LT(POOL_STRING_ARRAY,String);
DEFAULT_OP_ARRAY_LT(POOL_VECTOR2_ARRAY,Vector3);
DEFAULT_OP_ARRAY_LT(POOL_VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_LT(POOL_COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_LESS_EQUAL: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(<=,BOOL,_bool);
DEFAULT_OP_NUM(<=,INT,_int);
DEFAULT_OP_NUM(<=,REAL,_real);
DEFAULT_OP_STR(<=,STRING,String);
DEFAULT_OP_LOCALMEM(<=,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM(<=,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_FAIL(QUAT);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<=,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj <= p_b._get_obj().obj) );
} break;
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_GREATER: {
Variant res;
evaluate(OP_LESS,p_b,p_a,res,r_valid);
if (!r_valid)
return;
_RETURN(res);
} break;
case OP_GREATER_EQUAL: {
Variant res;
evaluate(OP_LESS_EQUAL,p_b,p_a,res,r_valid);
if (!r_valid)
return;
_RETURN( res );
} break;
//mathematic
case OP_ADD: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(+,BOOL,_bool);
DEFAULT_OP_NUM(+,INT,_int);
DEFAULT_OP_NUM(+,REAL,_real);
DEFAULT_OP_STR(+,STRING,String);
DEFAULT_OP_LOCALMEM(+,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM(+,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_LOCALMEM(+, QUAT, Quat);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
if (p_a.type!=p_b.type) {
r_valid=false;
return;
}
const Array &array_a=*reinterpret_cast<const Array *>(p_a._data._mem);
const Array &array_b=*reinterpret_cast<const Array *>(p_b._data._mem);
Array sum;
int asize=array_a.size();
int bsize=array_b.size();
sum.resize(asize+bsize);
for(int i=0;i<asize;i++)
sum[i]=array_a[i];
for(int i=0;i<bsize;i++)
sum[i+asize]=array_b[i];
_RETURN( sum );
}
DEFAULT_OP_ARRAY_ADD(POOL_BYTE_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_ADD(POOL_INT_ARRAY,int);
DEFAULT_OP_ARRAY_ADD(POOL_REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_ADD(POOL_STRING_ARRAY,String);
DEFAULT_OP_ARRAY_ADD(POOL_VECTOR2_ARRAY,Vector2);
DEFAULT_OP_ARRAY_ADD(POOL_VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_ADD(POOL_COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_SUBSTRACT: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(-,BOOL,_bool);
DEFAULT_OP_NUM(-,INT,_int);
DEFAULT_OP_NUM(-,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM(-,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM(-,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_LOCALMEM(-, QUAT, Quat);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_MULTIPLY: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(*,BOOL,_bool);
DEFAULT_OP_NUM_VEC(*,INT,_int);
DEFAULT_OP_NUM_VEC(*,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NUM(*,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
case TRANSFORM2D: {
if (p_b.type==TRANSFORM2D) {
_RETURN( *p_a._data._transform2d * *p_b._data._transform2d );
};
if (p_b.type==VECTOR2) {
_RETURN( p_a._data._transform2d->xform( *(const Vector2*)p_b._data._mem) );
};
r_valid=false;
return;
} break;
DEFAULT_OP_LOCALMEM_NUM(*,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
case QUAT: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( reinterpret_cast<const Quat*>(p_a._data._mem)->xform( *(const Vector3*)p_b._data._mem) );
} break;
case QUAT: {
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) * *reinterpret_cast<const Quat*>(p_b._data._mem) );
} break;
case REAL: {
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) * p_b._data._real);
} break;
default: {}
};
r_valid=false;
return;
} break;
DEFAULT_OP_FAIL(RECT3);
case BASIS: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( p_a._data._basis->xform( *(const Vector3*)p_b._data._mem) );
} ;
case BASIS: {
_RETURN( *p_a._data._basis * *p_b._data._basis );
};
default: {}
} ;
r_valid=false;
return;
} break;
case TRANSFORM: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( p_a._data._transform->xform( *(const Vector3*)p_b._data._mem) );
} ;
case TRANSFORM: {
_RETURN( *p_a._data._transform * *p_b._data._transform );
};
default: {}
} ;
r_valid=false;
return;
} break;
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_DIVIDE: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(/,BOOL,_bool);
case INT: {
switch(p_b.type) {
case BOOL: {
int64_t b = p_b._data._bool;
if (b==0) {
r_valid=false;
_RETURN( "Division By False" );
}
_RETURN( p_a._data._int / b );
} break;
case INT: {
int64_t b = p_b._data._int;
if (b==0) {
r_valid=false;
_RETURN( "Division By Zero" );
}
_RETURN( p_a._data._int / b );
} break;
case REAL: _RETURN( p_a._data._int / p_b._data._real );
default: {}
}
r_valid=false;
return;
};
DEFAULT_OP_NUM(/,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NUM(/,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM_NUM(/,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
case QUAT: {
if (p_b.type != REAL) {
r_valid = false;
return;
}
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) / p_b._data._real);
} break;
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_POSITIVE: {
// Simple case when user defines variable as +value.
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_NUM_POS(BOOL,_bool);
DEFAULT_OP_NUM_POS(INT,_int);
DEFAULT_OP_NUM_POS(REAL,_real);
DEFAULT_OP_LOCALMEM_POS(VECTOR3,Vector3);
DEFAULT_OP_LOCALMEM_POS(PLANE,Plane);
DEFAULT_OP_LOCALMEM_POS(QUAT,Quat);
DEFAULT_OP_LOCALMEM_POS(VECTOR2,Vector2);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_NEGATE: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM_NEG(BOOL,_bool);
DEFAULT_OP_NUM_NEG(INT,_int);
DEFAULT_OP_NUM_NEG(REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NEG(VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(TRANSFORM2D);
DEFAULT_OP_LOCALMEM_NEG(VECTOR3,Vector3);
DEFAULT_OP_LOCALMEM_NEG(PLANE,Plane);
DEFAULT_OP_LOCALMEM_NEG(QUAT,Quat);
DEFAULT_OP_FAIL(RECT3);
DEFAULT_OP_FAIL(BASIS);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(POOL_BYTE_ARRAY);
DEFAULT_OP_FAIL(POOL_INT_ARRAY);
DEFAULT_OP_FAIL(POOL_REAL_ARRAY);
DEFAULT_OP_FAIL(POOL_STRING_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR2_ARRAY);
DEFAULT_OP_FAIL(POOL_VECTOR3_ARRAY);
DEFAULT_OP_FAIL(POOL_COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_MODULE: {
if (p_a.type==INT && p_b.type==INT) {
#ifdef DEBUG_ENABLED
if (p_b._data._int==0) {
r_valid=false;
_RETURN( "Division By Zero" );
}
#endif
_RETURN( p_a._data._int % p_b._data._int );
} else if (p_a.type==STRING) {
const String* format=reinterpret_cast<const String*>(p_a._data._mem);
String result;
bool error;
if (p_b.type==ARRAY) {
// e.g. "frog %s %d" % ["fish", 12]
const Array* args=reinterpret_cast<const Array*>(p_b._data._mem);
result=format->sprintf(*args, &error);
} else {
// e.g. "frog %d" % 12
Array args;
args.push_back(p_b);
result=format->sprintf(args, &error);
}
r_valid = !error;
_RETURN(result);
}
r_valid=false;
return;
} break;
case OP_STRING_CONCAT: {
_RETURN( p_a.operator String() + p_b.operator String() );
} break;
//bitwise
case OP_SHIFT_LEFT: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int << p_b._data._int );
r_valid=false;
return;
} break;
case OP_SHIFT_RIGHT: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int >> p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_AND: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int & p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_OR: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int | p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_XOR: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int ^ p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_NEGATE: {
if (p_a.type==INT)
_RETURN( ~p_a._data._int );
r_valid=false;
return;
} break;
//logic
case OP_AND: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( l && r );
} break;
case OP_OR: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( l || r );
} break;
case OP_XOR: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( (l || r) && !(l && r) );
} break;
case OP_NOT: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( !l );
} break;
case OP_IN: {
_RETURN( p_b.in(p_a,&r_valid) );
} break;
case OP_MAX: {
r_valid=false;
ERR_FAIL();
}
}
r_valid=false;
}
void Variant::set_named(const StringName& p_index, const Variant& p_value, bool *r_valid) {
if (type==OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid=false;
return;
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid=false;
return;
}
}
#endif
_get_obj().obj->set(p_index,p_value,r_valid);
return;
}
set(p_index.operator String(),p_value,r_valid);
}
Variant Variant::get_named(const StringName& p_index, bool *r_valid) const {
if (type==OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid=false;
return "Instance base is null.";
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid=false;
return "Attempted use of stray pointer object.";
}
}
#endif
return _get_obj().obj->get(p_index,r_valid);
}
return get(p_index.operator String(),r_valid);
}
#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd)\
case m_name: {\
skip_test;\
\
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {\
int index = p_index;\
m_type *arr=reinterpret_cast<m_type* >(_data._mem);\
\
if (index<0)\
index += arr->size();\
if (index>=0 && index<arr->size()) {\
valid=true;\
cmd;\
}\
}\
} break;
#define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond)\
DEFAULT_OP_ARRAY_CMD(m_name, PoolVector<dv_type>, if(skip_cond) return;, arr->set(index, p_value);return)
#define DEFAULT_OP_DVECTOR_GET(m_name, dv_type)\
DEFAULT_OP_ARRAY_CMD(m_name, const PoolVector<dv_type>, ;, return arr->get(index))
void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) {
static bool _dummy=false;
bool &valid = r_valid ? *r_valid : _dummy;
valid=false;
switch(type) {
case NIL: { return; } break;
case BOOL: { return; } break;
case INT: { return; } break;
case REAL: { return; } break;
case STRING: {
if (p_index.type!=Variant::INT && p_index.type!=Variant::REAL)
return;
int idx=p_index;
String *str=reinterpret_cast<String*>(_data._mem);
int len = str->length();
if (idx<0)
idx += len;
if (idx<0 || idx>=len)
return;
String chr;
if (p_value.type==Variant::INT || p_value.type==Variant::REAL) {
chr = String::chr(p_value);
} else if (p_value.type==Variant::STRING) {
chr = p_value;
} else {
return;
}
*str = str->substr(0,idx)+chr+str->substr(idx+1, len);
valid=true;
return;
} break;
case VECTOR2: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
// scalar index
int idx=p_index;
if (idx<0)
idx += 2;
if (idx>=0 && idx<2) {
Vector2 *v=reinterpret_cast<Vector2*>(_data._mem);
valid=true;
(*v)[idx]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Vector2 *v=reinterpret_cast<Vector2*>(_data._mem);
if (*str=="x" || *str=="width") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" || *str=="height") {
valid=true;
v->y=p_value;
return;
}
}
} break; // 5
case RECT2: {
if (p_value.type!=Variant::VECTOR2)
return;
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Rect2 *v=reinterpret_cast<Rect2*>(_data._mem);
if (*str=="pos") {
valid=true;
v->pos=p_value;
return;
} else if (*str=="size") {
valid=true;
v->size=p_value;
return;
} else if (*str=="end") {
valid=true;
v->size=Vector2(p_value) - v->pos;
return;
}
}
} break;
case TRANSFORM2D: {
if (p_value.type!=Variant::VECTOR2)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
Transform2D *v=_data._transform2d;
valid=true;
v->elements[index]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING && p_value.get_type()==Variant::VECTOR2) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Transform2D *v=_data._transform2d;
if (*str=="x") {
valid=true;
v->elements[0]=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->elements[1]=p_value;
return;
} else if (*str=="o" ) {
valid=true;
v->elements[2]=p_value;
return;
}
}
} break;
case VECTOR3: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//scalar index
int idx=p_index;
if (idx<0)
idx += 3;
if (idx>=0 && idx<3) {
Vector3 *v=reinterpret_cast<Vector3*>(_data._mem);
valid=true;
(*v)[idx]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Vector3 *v=reinterpret_cast<Vector3*>(_data._mem);
if (*str=="x") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->y=p_value;
return;
} else if (*str=="z" ) {
valid=true;
v->z=p_value;
return;
}
}
} break;
case PLANE: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Plane *v=reinterpret_cast<Plane*>(_data._mem);
if (*str=="x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.x=p_value;
return;
} else if (*str=="y" ) {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.y=p_value;
return;
} else if (*str=="z" ) {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.z=p_value;
return;
} else if (*str=="normal" ) {
if (p_value.type!=Variant::VECTOR3)
return;
valid=true;
v->normal=p_value;
return;
} else if (*str=="d" ) {
valid=true;
v->d=p_value;
return;
}
}
} break;
case QUAT: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Quat *v=reinterpret_cast<Quat*>(_data._mem);
if (*str=="x") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->y=p_value;
return;
} else if (*str=="z" ) {
valid=true;
v->z=p_value;
return;
} else if (*str=="w" ) {
valid=true;
v->w=p_value;
return;
}
}
} break;
case RECT3: {
if (p_value.type!=Variant::VECTOR3)
return;
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Rect3 *v=_data._rect3;
if (*str=="pos") {
valid=true;
v->pos=p_value;
return;
} else if (*str=="size") {
valid=true;
v->size=p_value;
return;
} else if (*str=="end") {
valid=true;
v->size=Vector3(p_value) - v->pos;
return;
}
}
} break; //sorry naming convention fail :( not like it's used often // 10
case BASIS: {
if (p_value.type!=Variant::VECTOR3)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
Basis *v=_data._basis;
valid=true;
v->set_axis(index,p_value);
return;
}
} else if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Basis *v=_data._basis;
if (*str=="x") {
valid=true;
v->set_axis(0,p_value);
return;
} else if (*str=="y" ) {
valid=true;
v->set_axis(1,p_value);
return;
} else if (*str=="z" ) {
valid=true;
v->set_axis(2,p_value);
return;
}
}
} break;
case TRANSFORM: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
if (p_value.type!=Variant::VECTOR3)
return;
int index = p_index;
if (index<0)
index += 4;
if (index>=0 && index<4) {
Transform *v=_data._transform;
valid=true;
if (index==3)
v->origin=p_value;
else
v->basis.set_axis(index,p_value);
return;
}
} if (p_index.get_type()==Variant::STRING) {
Transform *v=_data._transform;
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
if (*str=="basis") {
if (p_value.type!=Variant::BASIS)
return;
valid=true;
v->basis=p_value;
return;
} if (*str=="origin") {
if (p_value.type!=Variant::VECTOR3)
return;
valid=true;
v->origin=p_value;
return;
}
}
} break;
case COLOR: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Color *v=reinterpret_cast<Color*>(_data._mem);
if (*str=="r") {
valid=true;
v->r=p_value;
return;
} else if (*str=="g" ) {
valid=true;
v->g=p_value;
return;
} else if (*str=="b" ) {
valid=true;
v->b=p_value;
return;
} else if (*str=="a" ) {
valid=true;
v->a=p_value;
return;
} else if (*str=="h") {
valid=true;
v->set_hsv(p_value,v->get_s(),v->get_v());
return;
} else if (*str=="s" ) {
valid=true;
v->set_hsv(v->get_h(),p_value,v->get_v());
return;
} else if (*str=="v" ) {
valid=true;
v->set_hsv(v->get_h(),v->get_s(),p_value);
return;
} else if (*str=="r8" ) {
valid=true;
v->r=float(p_value)/255.0;
return;
} else if (*str=="g8" ) {
valid=true;
v->g=float(p_value)/255.0;
return;
} else if (*str=="b8" ) {
valid=true;
v->b=float(p_value)/255.0;
return;
} else if (*str=="a8" ) {\
valid=true;
v->a=float(p_value)/255.0;
return;
}
} else if (p_index.get_type()==Variant::INT) {
int idx = p_index;
if (idx<0)
idx += 4;
if (idx>=0 || idx<4) {
Color *v=reinterpret_cast<Color*>(_data._mem);
(*v)[idx]=p_value;
valid=true;
}
}
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj=_get_obj().obj;
//only if debugging!
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted use of stray pointer object.");
valid=false;
return;
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
obj->setvar(p_index,p_value,r_valid);
return;
}
return obj->set(p_index,p_value,r_valid);
}
} break;
case INPUT_EVENT: {
InputEvent &ie = *_data._input_event;
if (p_index.get_type()!=Variant::STRING)
return;
const String &str=*reinterpret_cast<const String*>(p_index._data._mem);
if (str=="type") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
int type=p_value;
if (type<0 || type>=InputEvent::TYPE_MAX)
return; //fail
valid=true;
ie.type=InputEvent::Type(type);
return;
} else if (str=="device") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.device=p_value;
return;
} else if (str=="ID") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.ID=p_value;
return;
}
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
if (str=="shift") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.shift=p_value;
return;
} if (str=="alt") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.alt=p_value;
return;
} if (str=="control") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.control=p_value;
return;
} if (str=="meta") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.meta=p_value;
return;
}
}
if (ie.type==InputEvent::KEY) {
if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.pressed=p_value;
return;
} else if (str=="scancode") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.key.scancode=p_value;
return;
} else if (str=="unicode") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.key.unicode=p_value;
return;
} else if (str=="echo") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.echo=p_value;
return;
}
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_mask") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.button_mask=p_value;
return;
} else if (str=="x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.x=p_value;
return;
} else if (str=="y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.y=p_value;
return;
} else if (str=="pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_button.x=value.x;
ie.mouse_button.y=value.y;
return;
} else if (str=="global_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.global_x=p_value;
return;
} else if (str=="global_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.global_y=p_value;
return;
} else if (str=="global_pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_button.global_x=value.x;
ie.mouse_button.global_y=value.y;
return;
} /*else if (str=="pointer_index") {
valid=true;
return ie.mouse_button.pointer_index;
}*/
if (ie.type==InputEvent::MOUSE_MOTION) {
if (str=="relative_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.relative_x=p_value;
return;
} else if (str=="relative_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.relative_y=p_value;
return;
} else if (str=="relative_pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_motion.relative_x=value.x;
ie.mouse_motion.relative_y=value.y;
return;
}
if (str=="speed_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.speed_x=p_value;
return;
} else if (str=="speed_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.speed_y=p_value;
return;
} else if (str=="speed") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_motion.speed_x=value.x;
ie.mouse_motion.speed_y=value.y;
return;
}
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_index") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.button_index=p_value;
return;
} else if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.mouse_button.pressed=p_value;
return;
} else if (str=="doubleclick") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.mouse_button.doubleclick=p_value;
return;
}
}
}
if (ie.type==InputEvent::JOYPAD_BUTTON) {
if (str=="button_index") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_button.button_index=p_value;
return;
} if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.joy_button.pressed=p_value;
return;
} if (str=="pressure") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_button.pressure=p_value;
return;
}
}
if (ie.type==InputEvent::JOYPAD_MOTION) {
if (str=="axis") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_motion.axis=p_value;
return;
} if (str=="value") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_motion.axis_value=p_value;
return;
}
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
if (str=="index") {
valid=true;
ie.screen_touch.index=p_value;
return;
} if (str=="x") {
valid=true;
ie.screen_touch.x=p_value;
return;
} if (str=="y") {
valid=true;
ie.screen_touch.y=p_value;
return;
} if (str=="pos") {
valid=true;
Vector2 v = p_value;
ie.screen_touch.x=v.x;
ie.screen_touch.y=v.y;
return;
} if (str=="pressed") {
valid=true;
ie.screen_touch.pressed=p_value;
return;
}
}
if (ie.type==InputEvent::SCREEN_DRAG) {
if (str=="index") {
valid=true;
ie.screen_drag.index=p_value;
return;
} if (str=="x") {
valid=true;
ie.screen_drag.x=p_value;
return;
} if (str=="y") {
valid=true;
ie.screen_drag.y=p_value;
return;
} if (str=="pos") {
valid=true;
Vector2 v = p_value;
ie.screen_drag.x=v.x;
ie.screen_drag.y=v.y;
return;
} if (str=="relative_x") {
valid=true;
ie.screen_drag.relative_x=p_value;
return;
} if (str=="relative_y") {
valid=true;
ie.screen_drag.relative_y=p_value;
return;
} if (str=="relative_pos") {
valid=true;
Vector2 v=p_value;
ie.screen_drag.relative_x=v.x;
ie.screen_drag.relative_y=v.y;
return;
} if (str=="speed_x") {
valid=true;
ie.screen_drag.speed_x=p_value;
return;
} if (str=="speed_y") {
valid=true;
ie.screen_drag.speed_y=p_value;
return;
} if (str=="speed") {
valid=true;
Vector2 v=p_value;
ie.screen_drag.speed_x=v.x;
ie.screen_drag.speed_y=v.y;
return;
}
}
if (ie.type == InputEvent::ACTION) {
if (str =="action") {
valid=true;
ie.action.action=p_value;
return;
}
else if (str == "pressed") {
valid=true;
ie.action.pressed=p_value;
return;
}
}
} break;
case DICTIONARY: {
Dictionary *dic=reinterpret_cast<Dictionary*>(_data._mem);
dic->operator [](p_index)=p_value;
valid=true; //always valid, i guess? should this really be ok?
return;
} break; // 20
DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index]=p_value;return)
DEFAULT_OP_DVECTOR_SET(POOL_BYTE_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(POOL_STRING_ARRAY, String, p_value.type != Variant::STRING) // 25
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2)
DEFAULT_OP_DVECTOR_SET(POOL_VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(POOL_COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
default: return;
}
}
Variant Variant::get(const Variant& p_index, bool *r_valid) const {
static bool _dummy=false;
bool &valid = r_valid ? *r_valid : _dummy;
valid=false;
switch(type) {
case NIL: { return Variant(); } break;
case BOOL: { return Variant(); } break;
case INT: { return Variant(); } break;
case REAL: { return Variant(); } break;
case STRING: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//string index
int idx=p_index;
const String *str=reinterpret_cast<const String*>(_data._mem);
if (idx<0)
idx += str->length();
if (idx >=0 && idx<str->length()) {
valid=true;
return str->substr(idx,1);
}
}
} break;
case VECTOR2: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
// scalar index
int idx=p_index;
if (idx<0)
idx += 2;
if (idx>=0 && idx<2) {
const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem);
valid=true;
return (*v)[idx];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem);
if (*str=="x" || *str=="width") {
valid=true;
return v->x;
} else if (*str=="y" || *str=="height") {
valid=true;
return v->y;
}
}
} break; // 5
case RECT2: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Rect2 *v=reinterpret_cast<const Rect2*>(_data._mem);
if (*str=="pos") {
valid=true;
return v->pos;
} else if (*str=="size") {
valid=true;
return v->size;
} else if (*str=="end") {
valid=true;
return v->size+v->pos;
}
}
} break;
case VECTOR3: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//scalar index
int idx=p_index;
if (idx<0)
idx += 3;
if (idx>=0 && idx<3) {
const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem);
valid=true;
return (*v)[idx];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem);
if (*str=="x") {
valid=true;
return v->x;
} else if (*str=="y" ) {
valid=true;
return v->y;
} else if (*str=="z" ) {
valid=true;
return v->z;
}
}
} break;
case TRANSFORM2D: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
const Transform2D *v=_data._transform2d;
valid=true;
return v->elements[index];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Transform2D *v=_data._transform2d;
if (*str=="x") {
valid=true;
return v->elements[0];
} else if (*str=="y" ) {
valid=true;
return v->elements[1];
} else if (*str=="o" ) {
valid=true;
return v->elements[2];
}
}
} break;
case PLANE: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Plane *v=reinterpret_cast<const Plane*>(_data._mem);
if (*str=="x") {
valid=true;
return v->normal.x;
} else if (*str=="y" ) {
valid=true;
return v->normal.y;
} else if (*str=="z" ) {
valid=true;
return v->normal.z;
} else if (*str=="normal" ) {
valid=true;
return v->normal;
} else if (*str=="d" ) {
valid=true;
return v->d;
}
}
} break;
case QUAT: {
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Quat *v=reinterpret_cast<const Quat*>(_data._mem);
if (*str=="x") {
valid=true;
return v->x;
} else if (*str=="y" ) {
valid=true;
return v->y;
} else if (*str=="z" ) {
valid=true;
return v->z;
} else if (*str=="w" ) {
valid=true;
return v->w;
}
}
} break;
case RECT3: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Rect3 *v=_data._rect3;
if (*str=="pos") {
valid=true;
return v->pos;
} else if (*str=="size") {
valid=true;
return v->size;
} else if (*str=="end") {
valid=true;
return v->size+v->pos;
}
}
} break; //sorry naming convention fail :( not like it's used often // 10
case BASIS: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
const Basis *v=_data._basis;
valid=true;
return v->get_axis(index);
}
} else if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Basis *v=_data._basis;
if (*str=="x") {
valid=true;
return v->get_axis(0);
} else if (*str=="y" ) {
valid=true;
return v->get_axis(1);
} else if (*str=="z" ) {
valid=true;
return v->get_axis(2);
}
}
} break;
case TRANSFORM: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 4;
if (index>=0 && index<4) {
const Transform *v=_data._transform;
valid=true;
return index==3?v->origin:v->basis.get_axis(index);
}
} if (p_index.get_type()==Variant::STRING) {
const Transform *v=_data._transform;
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
if (*str=="basis") {
valid=true;
return v->basis;
} if (*str=="origin") {
valid=true;
return v->origin;
}
}
} break;
case COLOR: {
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Color *v=reinterpret_cast<const Color*>(_data._mem);
if (*str=="r") {
valid=true;
return v->r;
} else if (*str=="g" ) {
valid=true;
return v->g;
} else if (*str=="b" ) {
valid=true;
return v->b;
} else if (*str=="a" ) {
valid=true;
return v->a;
} else if (*str=="h") {
valid=true;
return v->get_h();
} else if (*str=="s" ) {
valid=true;
return v->get_s();
} else if (*str=="v" ) {
valid=true;
return v->get_v();
} else if (*str=="r8") {
valid=true;
return (int)Math::round(v->r*255.0);
} else if (*str=="g8" ) {
valid=true;
return (int)Math::round(v->g*255.0);
} else if (*str=="b8" ) {
valid=true;
return (int)Math::round(v->b*255.0);
} else if (*str=="a8" ) {
valid=true;
return (int)Math::round(v->a*255.0);
}
} else if (p_index.get_type()==Variant::INT) {
int idx = p_index;
if (idx<0)
idx += 4;
if (idx>=0 || idx<4) {
const Color *v=reinterpret_cast<const Color*>(_data._mem);
valid=true;
return (*v)[idx];
}
}
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
valid=false;
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
return obj->getvar(p_index,r_valid);
}
return obj->get(p_index,r_valid);
}
} break;
case INPUT_EVENT: {
InputEvent ie = operator InputEvent();
if (p_index.get_type()!=Variant::STRING)
break;
const String &str=*reinterpret_cast<const String*>(p_index._data._mem);
if (str=="type") {
valid=true;
return ie.type;
} else if (str=="device") {
valid=true;
return ie.device;
} else if (str=="ID") {
valid=true;
return ie.ID;
}
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
if (str=="shift") {
valid=true;
return ie.key.mod.shift;
} if (str=="alt") {
valid=true;
return ie.key.mod.alt;
} if (str=="control") {
valid=true;
return ie.key.mod.control;
} if (str=="meta") {
valid=true;
return ie.key.mod.meta;
}
}
if (ie.type==InputEvent::KEY) {
if (str=="pressed") {
valid=true;
return ie.key.pressed;
} else if (str=="scancode") {
valid=true;
return ie.key.scancode;
} else if (str=="unicode") {
valid=true;
return ie.key.unicode;
} else if (str=="echo") {
valid=true;
return ie.key.echo;
}
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_mask") {
valid=true;
return ie.mouse_button.button_mask;
} else if (str=="x") {
valid=true;
return ie.mouse_button.x;
} else if (str=="y") {
valid=true;
return ie.mouse_button.y;
} else if (str=="pos") {
valid=true;
return Point2(ie.mouse_button.x,ie.mouse_button.y);
} else if (str=="global_x") {
valid=true;
return ie.mouse_button.global_x;
} else if (str=="global_y") {
valid=true;
return ie.mouse_button.global_y;
} else if (str=="global_pos") {
valid=true;
return Point2(ie.mouse_button.global_x,ie.mouse_button.global_y);
} /*else if (str=="pointer_index") {
valid=true;
return ie.mouse_button.pointer_index;
}*/
if (ie.type==InputEvent::MOUSE_MOTION) {
if (str=="relative_x") {
valid=true;
return ie.mouse_motion.relative_x;
} else if (str=="relative_y") {
valid=true;
return ie.mouse_motion.relative_y;
} else if (str=="relative_pos") {
valid=true;
return Point2(ie.mouse_motion.relative_x,ie.mouse_motion.relative_y);
} else if (str=="speed_x") {
valid=true;
return ie.mouse_motion.speed_x;
} else if (str=="speed_y") {
valid=true;
return ie.mouse_motion.speed_y;
} else if (str=="speed") {
valid=true;
return Point2(ie.mouse_motion.speed_x,ie.mouse_motion.speed_y);
}
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_index") {
valid=true;
return ie.mouse_button.button_index;
} else if (str=="pressed") {
valid=true;
return ie.mouse_button.pressed;
} else if (str=="doubleclick") {
valid=true;
return ie.mouse_button.doubleclick;
}
}
}
if (ie.type==InputEvent::JOYPAD_BUTTON) {
if (str=="button_index") {
valid=true;
return ie.joy_button.button_index;
} if (str=="pressed") {
valid=true;
return ie.joy_button.pressed;
} if (str=="pressure") {
valid=true;
return ie.joy_button.pressure;
}
}
if (ie.type==InputEvent::JOYPAD_MOTION) {
if (str=="axis") {
valid=true;
return ie.joy_motion.axis;
} if (str=="value") {
valid=true;
return ie.joy_motion.axis_value;
}
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
if (str=="index") {
valid=true;
return ie.screen_touch.index;
} if (str=="x") {
valid=true;
return ie.screen_touch.x;
} if (str=="y") {
valid=true;
return ie.screen_touch.y;
} if (str=="pos") {
valid=true;
return Vector2(ie.screen_touch.x,ie.screen_touch.y);
} if (str=="pressed") {
valid=true;
return ie.screen_touch.pressed;
}
}
if (ie.type==InputEvent::SCREEN_DRAG) {
if (str=="index") {
valid=true;
return ie.screen_drag.index;
} if (str=="x") {
valid=true;
return ie.screen_drag.x;
} if (str=="y") {
valid=true;
return ie.screen_drag.y;
} if (str=="pos") {
valid=true;
return Vector2(ie.screen_drag.x,ie.screen_drag.y);
} if (str=="relative_x") {
valid=true;
return ie.screen_drag.relative_x;
} if (str=="relative_y") {
valid=true;
return ie.screen_drag.relative_y;
} if (str=="relative_pos") {
valid=true;
return Vector2(ie.screen_drag.relative_x,ie.screen_drag.relative_y);
} if (str=="speed_x") {
valid=true;
return ie.screen_drag.speed_x;
} if (str=="speed_y") {
valid=true;
return ie.screen_drag.speed_y;
} if (str=="speed") {
valid=true;
return Vector2(ie.screen_drag.speed_x,ie.screen_drag.speed_y);
}
}
if (ie.type == InputEvent::ACTION) {
if (str =="action") {
valid=true;
return ie.action.action;
}
else if (str == "pressed") {
valid=true;
return ie.action.pressed;
}
}
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
const Variant * res = dic->getptr(p_index);
if (res) {
valid=true;
return *res;
}
} break; // 20
DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index])
DEFAULT_OP_DVECTOR_GET(POOL_BYTE_ARRAY, uint8_t)
DEFAULT_OP_DVECTOR_GET(POOL_INT_ARRAY, int)
DEFAULT_OP_DVECTOR_GET(POOL_REAL_ARRAY, real_t)
DEFAULT_OP_DVECTOR_GET(POOL_STRING_ARRAY, String)
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR2_ARRAY, Vector2)
DEFAULT_OP_DVECTOR_GET(POOL_VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(POOL_COLOR_ARRAY, Color)
default: return Variant();
}
return Variant();
}
bool Variant::in(const Variant& p_index, bool *r_valid) const {
if (r_valid)
*r_valid=true;
switch(type) {
case STRING: {
if (p_index.get_type()==Variant::STRING) {
//string index
String idx=p_index;
const String *str=reinterpret_cast<const String*>(_data._mem);
return str->find(idx)!=-1;
}
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
bool valid=false;
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
if (r_valid) {
*r_valid=false;
}
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
obj->getvar(p_index,&valid);
} else {
obj->get(p_index,&valid);
}
return valid;
} else {
if (r_valid)
*r_valid=false;
}
return false;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
return dic->has(p_index);
} break; // 20
case ARRAY: {
const Array *arr=reinterpret_cast<const Array* >(_data._mem);
int l = arr->size();
if (l) {
for(int i=0;i<l;i++) {
if (evaluate(OP_EQUAL,(*arr)[i],p_index))
return true;
}
}
return false;
} break;
case POOL_BYTE_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
const PoolVector<uint8_t> *arr=reinterpret_cast<const PoolVector<uint8_t>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<uint8_t>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case POOL_INT_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
const PoolVector<int> *arr=reinterpret_cast<const PoolVector<int>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<int>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case POOL_REAL_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
real_t index = p_index;
const PoolVector<real_t> *arr=reinterpret_cast<const PoolVector<real_t>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<real_t>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case POOL_STRING_ARRAY: {
if (p_index.get_type()==Variant::STRING) {
String index = p_index;
const PoolVector<String> *arr=reinterpret_cast<const PoolVector<String>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<String>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break; //25
case POOL_VECTOR2_ARRAY: {
if (p_index.get_type()==Variant::VECTOR2) {
Vector2 index = p_index;
const PoolVector<Vector2> *arr=reinterpret_cast<const PoolVector<Vector2>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<Vector2>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case POOL_VECTOR3_ARRAY: {
if (p_index.get_type()==Variant::VECTOR3) {
Vector3 index = p_index;
const PoolVector<Vector3> *arr=reinterpret_cast<const PoolVector<Vector3>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<Vector3>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case POOL_COLOR_ARRAY: {
if (p_index.get_type()==Variant::COLOR) {
Color index = p_index;
const PoolVector<Color> *arr=reinterpret_cast<const PoolVector<Color>* >(_data._mem);
int l=arr->size();
if (l) {
PoolVector<Color>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
default: {}
}
if (r_valid)
*r_valid=false;
return false;
}
void Variant::get_property_list(List<PropertyInfo> *p_list) const {
switch(type) {
case VECTOR2: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"width"));
p_list->push_back( PropertyInfo(Variant::REAL,"height"));
} break; // 5
case RECT2: {
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"size"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"end"));
} break;
case VECTOR3: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
} break;
case TRANSFORM2D: {
p_list->push_back( PropertyInfo(Variant::VECTOR2,"x"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"y"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"o"));
} break;
case PLANE: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"normal"));
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
p_list->push_back( PropertyInfo(Variant::REAL,"d"));
} break;
case QUAT: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
p_list->push_back( PropertyInfo(Variant::REAL,"w"));
} break;
case RECT3: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"pos"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"size"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"end"));
} break; //sorry naming convention fail :( not like it's used often // 10
case BASIS: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"x"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"y"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"z"));
} break;
case TRANSFORM: {
p_list->push_back( PropertyInfo(Variant::BASIS,"basis"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"origin"));
} break;
case COLOR: {
p_list->push_back( PropertyInfo(Variant::REAL,"r"));
p_list->push_back( PropertyInfo(Variant::REAL,"g"));
p_list->push_back( PropertyInfo(Variant::REAL,"b"));
p_list->push_back( PropertyInfo(Variant::REAL,"a"));
p_list->push_back( PropertyInfo(Variant::REAL,"h"));
p_list->push_back( PropertyInfo(Variant::REAL,"s"));
p_list->push_back( PropertyInfo(Variant::REAL,"v"));
p_list->push_back( PropertyInfo(Variant::INT,"r8"));
p_list->push_back( PropertyInfo(Variant::INT,"g8"));
p_list->push_back( PropertyInfo(Variant::INT,"b8"));
p_list->push_back( PropertyInfo(Variant::INT,"a8"));
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj=_get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted get_property list on stray pointer.");
return;
}
}
#endif
obj->get_property_list(p_list);
}
} break;
case INPUT_EVENT: {
InputEvent ie = operator InputEvent();
p_list->push_back( PropertyInfo(Variant::INT,"type"));
p_list->push_back( PropertyInfo(Variant::INT,"device"));
p_list->push_back( PropertyInfo(Variant::INT,"ID"));
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
p_list->push_back( PropertyInfo(Variant::BOOL,"shift"));
p_list->push_back( PropertyInfo(Variant::BOOL,"alt"));
p_list->push_back( PropertyInfo(Variant::BOOL,"control"));
p_list->push_back( PropertyInfo(Variant::BOOL,"meta"));
}
if (ie.type==InputEvent::KEY) {
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::BOOL,"echo") );
p_list->push_back( PropertyInfo(Variant::INT,"scancode") );
p_list->push_back( PropertyInfo(Variant::INT,"unicode") );
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_mask") );
p_list->push_back( PropertyInfo(Variant::REAL,"x") );
p_list->push_back( PropertyInfo(Variant::REAL,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"global_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"global_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"global_pos") );
if (ie.type==InputEvent::MOUSE_MOTION) {
p_list->push_back( PropertyInfo(Variant::REAL,"relative_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"relative_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") );
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_index") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::BOOL,"doubleclick") );
}
}
if (ie.type==InputEvent::JOYPAD_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_index") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::REAL,"pressure") );
}
if (ie.type==InputEvent::JOYPAD_MOTION) {
p_list->push_back( PropertyInfo(Variant::INT,"axis") );
p_list->push_back( PropertyInfo(Variant::REAL,"value") );
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
p_list->push_back( PropertyInfo(Variant::INT,"index") );
p_list->push_back( PropertyInfo(Variant::REAL,"x") );
p_list->push_back( PropertyInfo(Variant::REAL,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
}
if (ie.type==InputEvent::SCREEN_DRAG) {
p_list->push_back( PropertyInfo(Variant::INT,"index") );
p_list->push_back( PropertyInfo(Variant::REAL,"x") );
p_list->push_back( PropertyInfo(Variant::REAL,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"relative_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"relative_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") );
}
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
List<Variant> keys;
dic->get_key_list(&keys);
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
if (E->get().get_type()==Variant::STRING) {
p_list->push_back(PropertyInfo(Variant::STRING,E->get()));
}
}
} break; // 20
case ARRAY:
case POOL_BYTE_ARRAY:
case POOL_INT_ARRAY:
case POOL_REAL_ARRAY:
case POOL_STRING_ARRAY:
case POOL_VECTOR3_ARRAY:
case POOL_COLOR_ARRAY: {
//nothing
} break;
default: {}
}
}
bool Variant::iter_init(Variant& r_iter,bool &valid) const {
valid=true;
switch(type) {
case INT: {
r_iter=0;
return _data._int>0;
} break;
case REAL: {
r_iter=0.0;
return _data._real>0.0;
} break;
case VECTOR2: {
real_t from = reinterpret_cast<const Vector2*>(_data._mem)->x;
real_t to = reinterpret_cast<const Vector2*>(_data._mem)->y;
r_iter=from;
return from < to;
} break;
case VECTOR3: {
real_t from = reinterpret_cast<const Vector3*>(_data._mem)->x;
real_t to = reinterpret_cast<const Vector3*>(_data._mem)->y;
real_t step = reinterpret_cast<const Vector3*>(_data._mem)->z;
r_iter=from;
if (from == to ) {
return false;
} else if (from < to) {
return step>0.0;
} else {
return step<0.0;
}
//return true;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid=false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid=false;
return false;
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
Array ref;
ref.push_back(r_iter);
Variant vref=ref;
const Variant *refp[]={&vref};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_init,refp,1,ce);
if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) {
valid=false;
return false;
}
r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
if (str->empty())
return false;
r_iter = 0;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
if (dic->empty())
return false;
const Variant *next=dic->next(NULL);
r_iter=*next;
return true;
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
if (arr->empty())
return false;
r_iter=0;
return true;
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr=reinterpret_cast<const PoolVector<uint8_t>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr=reinterpret_cast<const PoolVector<int>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr=reinterpret_cast<const PoolVector<real_t>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr=reinterpret_cast<const PoolVector<String>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr=reinterpret_cast<const PoolVector<Vector2>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr=reinterpret_cast<const PoolVector<Vector3>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr=reinterpret_cast<const PoolVector<Color>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
default: {}
}
valid=false;
return false;
}
bool Variant::iter_next(Variant& r_iter,bool &valid) const {
valid=true;
switch(type) {
case INT: {
int64_t idx = r_iter;
idx++;
if (idx >= _data._int)
return false;
r_iter = idx;
return true;
} break;
case REAL: {
double idx = r_iter;
idx+=1.0;
if (idx >= _data._real)
return false;
r_iter = idx;
return true;
} break;
case VECTOR2: {
real_t idx = r_iter;
idx+=1.0;
if (idx>=reinterpret_cast<const Vector2*>(_data._mem)->y)
return false;
r_iter=idx;
return true;
} break;
case VECTOR3: {
real_t to = reinterpret_cast<const Vector3*>(_data._mem)->y;
real_t step = reinterpret_cast<const Vector3*>(_data._mem)->z;
real_t idx = r_iter;
idx+=step;
if (step<0.0 && idx <= to)
return false;
if (step>0.0 && idx >= to)
return false;
r_iter=idx;
return true;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid=false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid=false;
return false;
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
Array ref;
ref.push_back(r_iter);
Variant vref=ref;
const Variant *refp[]={&vref};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next,refp,1,ce);
if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) {
valid=false;
return false;
}
r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= str->length())
return false;
r_iter = idx;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
const Variant *next=dic->next(&r_iter);
if (!next)
return false;
r_iter=*next;
return true;
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr=reinterpret_cast<const PoolVector<uint8_t>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr=reinterpret_cast<const PoolVector<int>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr=reinterpret_cast<const PoolVector<real_t>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr=reinterpret_cast<const PoolVector<String>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr=reinterpret_cast<const PoolVector<Vector2>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr=reinterpret_cast<const PoolVector<Vector3>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr=reinterpret_cast<const PoolVector<Color>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
default: {}
}
valid=false;
return false;
}
Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const {
r_valid=true;
switch(type) {
case INT: {
return r_iter;
} break;
case REAL: {
return r_iter;
} break;
case VECTOR2: {
return r_iter;
} break;
case VECTOR3: {
return r_iter;
} break;
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
r_valid=false;
return Variant();
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
r_valid=false;
return Variant();
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
const Variant *refp[]={&r_iter};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get,refp,1,ce);
if (ce.error!=Variant::CallError::CALL_OK) {
r_valid=false;
return Variant();
}
//r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
return str->substr(r_iter,1);
} break;
case DICTIONARY: {
return r_iter; //iterator is the same as the key
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_BYTE_ARRAY: {
const PoolVector<uint8_t> *arr=reinterpret_cast<const PoolVector<uint8_t>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_INT_ARRAY: {
const PoolVector<int> *arr=reinterpret_cast<const PoolVector<int>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_REAL_ARRAY: {
const PoolVector<real_t> *arr=reinterpret_cast<const PoolVector<real_t>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_STRING_ARRAY: {
const PoolVector<String> *arr=reinterpret_cast<const PoolVector<String>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_VECTOR2_ARRAY: {
const PoolVector<Vector2> *arr=reinterpret_cast<const PoolVector<Vector2>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_VECTOR3_ARRAY: {
const PoolVector<Vector3> *arr=reinterpret_cast<const PoolVector<Vector3>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case POOL_COLOR_ARRAY: {
const PoolVector<Color> *arr=reinterpret_cast<const PoolVector<Color>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
default: {}
}
r_valid=false;
return Variant();
}
void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst) {
if (a.type!=b.type) {
if(a.is_num() && b.is_num()) {
real_t va=a;
real_t vb=b;
r_dst=va + vb * c;
} else {
r_dst=a;
}
return;
}
switch(a.type) {
case NIL: { r_dst=Variant(); } return;
case INT:{
int64_t va=a._data._int;
int64_t vb=b._data._int;
r_dst=int(va + vb * c + 0.5);
} return;
case REAL:{
double ra=a._data._real;
double rb=b._data._real;
r_dst=ra + rb * c;
} return;
case VECTOR2:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return;
case RECT2:{
const Rect2 *ra = reinterpret_cast<const Rect2*>(a._data._mem);
const Rect2 *rb = reinterpret_cast<const Rect2*>(b._data._mem);
r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case VECTOR3:{ r_dst=*reinterpret_cast<const Vector3*>(a._data._mem)+*reinterpret_cast<const Vector3*>(b._data._mem)*c; } return;
case RECT3:{
const Rect3 *ra = reinterpret_cast<const Rect3*>(a._data._mem);
const Rect3 *rb = reinterpret_cast<const Rect3*>(b._data._mem);
r_dst=Rect3(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case QUAT:{
Quat empty_rot;
const Quat *qa = reinterpret_cast<const Quat*>(a._data._mem);
const Quat *qb = reinterpret_cast<const Quat*>(b._data._mem);
r_dst=*qa * empty_rot.slerp(*qb,c);
} return;
case COLOR:{
const Color *ca = reinterpret_cast<const Color*>(a._data._mem);
const Color *cb = reinterpret_cast<const Color*>(b._data._mem);
float r = ca->r + cb->r * c;
float g = ca->g + cb->g * c;
float b = ca->b + cb->b * c;
float a = ca->a + cb->a * c;
r = r > 1.0 ? 1.0 : r;
g = g > 1.0 ? 1.0 : g;
b = b > 1.0 ? 1.0 : b;
a = a > 1.0 ? 1.0 : a;
r_dst=Color(r, g, b, a);
} return;
default:{ r_dst = c<0.5 ? a : b; } return;
}
}
void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) {
if (a.type!=b.type) {
if (a.is_num() && b.is_num()) {
//not as efficient but..
real_t va=a;
real_t vb=b;
r_dst=(1.0-c) * va + vb * c;
} else {
r_dst=a;
}
return;
}
switch(a.type) {
case NIL:{ r_dst=Variant(); } return;
case BOOL:{ r_dst=a; } return;
case INT:{
int64_t va=a._data._int;
int64_t vb=b._data._int;
r_dst=int((1.0-c) * va + vb * c);
} return;
case REAL:{
real_t va=a._data._real;
real_t vb=b._data._real;
r_dst=(1.0-c) * va + vb * c;
} return;
case STRING:{
//this is pretty funny and bizarre, but artists like to use it for typewritter effects
String sa = *reinterpret_cast<const String*>(a._data._mem);
String sb = *reinterpret_cast<const String*>(b._data._mem);
String dst;
int csize=sb.length() * c + sa.length() * (1.0-c);
if (csize==0) {
r_dst="";
return;
}
dst.resize(csize+1);
dst[csize]=0;
int split = csize/2;
for(int i=0;i<csize;i++) {
CharType chr=' ';
if (i<split) {
if (i<sa.length())
chr=sa[i];
else if (i<sb.length())
chr=sb[i];
} else {
if (i<sb.length())
chr=sb[i];
else if (i<sa.length())
chr=sa[i];
}
dst[i]=chr;
}
r_dst=dst;
} return;
case VECTOR2:{ r_dst=reinterpret_cast<const Vector2*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2*>(b._data._mem),c); } return;
case RECT2:{ r_dst = Rect2( reinterpret_cast<const Rect2*>(a._data._mem)->pos.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->pos,c), reinterpret_cast<const Rect2*>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->size,c) ); } return;
case VECTOR3:{ r_dst=reinterpret_cast<const Vector3*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3*>(b._data._mem),c); } return;
case TRANSFORM2D:{ r_dst=a._data._transform2d->interpolate_with(*b._data._transform2d,c); } return;
case PLANE:{ r_dst=a; } return;
case QUAT:{ r_dst=reinterpret_cast<const Quat*>(a._data._mem)->slerp(*reinterpret_cast<const Quat*>(b._data._mem),c); } return;
case RECT3:{ r_dst=Rect3( a._data._rect3->pos.linear_interpolate(b._data._rect3->pos,c), a._data._rect3->size.linear_interpolate(b._data._rect3->size,c) ); } return;
case BASIS:{ r_dst=Transform(*a._data._basis).interpolate_with(Transform(*b._data._basis),c).basis; } return;
case TRANSFORM:{ r_dst=a._data._transform->interpolate_with(*b._data._transform,c); } return;
case COLOR:{ r_dst=reinterpret_cast<const Color*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color*>(b._data._mem),c); } return;
case IMAGE:{ r_dst=a; } return;
case NODE_PATH:{ r_dst=a; } return;
case _RID:{ r_dst=a; } return;
case OBJECT:{ r_dst=a; } return;
case INPUT_EVENT:{ r_dst=a; } return;
case DICTIONARY:{ } return;
case ARRAY:{ r_dst=a; } return;
case POOL_BYTE_ARRAY:{ r_dst=a; } return;
case POOL_INT_ARRAY:{ r_dst=a; } return;
case POOL_REAL_ARRAY:{ r_dst=a; } return;
case POOL_STRING_ARRAY:{ r_dst=a; } return;
case POOL_VECTOR2_ARRAY:{
const PoolVector<Vector2> *arr_a=reinterpret_cast<const PoolVector<Vector2>* >(a._data._mem);
const PoolVector<Vector2> *arr_b=reinterpret_cast<const PoolVector<Vector2>* >(b._data._mem);
int sz = arr_a->size();
if (sz==0 || arr_b->size()!=sz) {
r_dst=a;
} else {
PoolVector<Vector2> v;
v.resize(sz);
{
PoolVector<Vector2>::Write vw=v.write();
PoolVector<Vector2>::Read ar=arr_a->read();
PoolVector<Vector2>::Read br=arr_b->read();
for(int i=0;i<sz;i++) {
vw[i]=ar[i].linear_interpolate(br[i],c);
}
}
r_dst=v;
}
} return;
case POOL_VECTOR3_ARRAY:{
const PoolVector<Vector3> *arr_a=reinterpret_cast<const PoolVector<Vector3>* >(a._data._mem);
const PoolVector<Vector3> *arr_b=reinterpret_cast<const PoolVector<Vector3>* >(b._data._mem);
int sz = arr_a->size();
if (sz==0 || arr_b->size()!=sz) {
r_dst=a;
} else {
PoolVector<Vector3> v;
v.resize(sz);
{
PoolVector<Vector3>::Write vw=v.write();
PoolVector<Vector3>::Read ar=arr_a->read();
PoolVector<Vector3>::Read br=arr_b->read();
for(int i=0;i<sz;i++) {
vw[i]=ar[i].linear_interpolate(br[i],c);
}
}
r_dst=v;
}
} return;
case POOL_COLOR_ARRAY:{ r_dst=a; } return;
default: {
r_dst=a;
}
}
}
static const char *_op_names[Variant::OP_MAX]={
"==",
"!=",
"<",
"<=",
">",
">=",
"+",
"-",
"*",
"/",
"- (negation)",
"%",
"..",
"<<",
">>",
"&",
"|",
"^",
"~",
"and",
"or",
"xor",
"not",
"in"
};
String Variant::get_operator_name(Operator p_op) {
ERR_FAIL_INDEX_V(p_op,OP_MAX,"");
return _op_names[p_op];
}