godot/drivers/webpold/enc/vp8li.h
Juan Linietsky da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00

69 lines
2.3 KiB
C

// Copyright 2012 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Lossless encoder: internal header.
//
// Author: Vikas Arora (vikaas.arora@gmail.com)
#ifndef WEBP_ENC_VP8LI_H_
#define WEBP_ENC_VP8LI_H_
#include "./histogram.h"
#include "../utils/bit_writer.h"
#include "../encode.h"
#include "../format_constants.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
typedef struct {
const WebPConfig* config_; // user configuration and parameters
const WebPPicture* pic_; // input picture.
uint32_t* argb_; // Transformed argb image data.
uint32_t* argb_scratch_; // Scratch memory for argb rows
// (used for prediction).
uint32_t* transform_data_; // Scratch memory for transform data.
int current_width_; // Corresponds to packed image width.
// Encoding parameters derived from quality parameter.
int histo_bits_;
int transform_bits_;
int cache_bits_; // If equal to 0, don't use color cache.
// Encoding parameters derived from image characteristics.
int use_cross_color_;
int use_subtract_green_;
int use_predict_;
int use_palette_;
int palette_size_;
uint32_t palette_[MAX_PALETTE_SIZE];
} VP8LEncoder;
//------------------------------------------------------------------------------
// internal functions. Not public.
// Encodes the picture.
// Returns 0 if config or picture is NULL or picture doesn't have valid argb
// input.
int VP8LEncodeImage(const WebPConfig* const config,
const WebPPicture* const picture);
// Encodes the main image stream using the supplied bit writer.
WebPEncodingError VP8LEncodeStream(const WebPConfig* const config,
const WebPPicture* const picture,
VP8LBitWriter* const bw);
//------------------------------------------------------------------------------
#if defined(__cplusplus) || defined(c_plusplus)
} // extern "C"
#endif
#endif /* WEBP_ENC_VP8LI_H_ */