godot/modules/gdnative/nativescript
Rémi Verschelde 8247667a3e
Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since
2016 with 67f65f6639.

There was still the possibility for third-party platform ports to override the
definitions with a custom header, but this doesn't seem useful anymore.
2021-04-27 16:26:27 +02:00
..
api_generator.cpp Added static method information the generated builtin API JSON 2021-03-17 08:33:08 -03:00
api_generator.h Add GDNative JSON generator for the builtin API 2021-01-29 11:40:37 -03:00
godot_nativescript.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
nativescript.cpp Fix crash on GDNative API json generator exit. 2021-04-22 10:24:13 +03:00
nativescript.h Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00