godot/modules/hdr/SCsub
Juan Linietsky bb20f230ad -Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00

10 lines
173 B
Python

#!/usr/bin/env python
Import('env')
Import('env_modules')
env_hdr = env_modules.Clone()
# Godot's own source files
env_hdr.add_source_files(env.modules_sources, "*.cpp")