godot/doc/classes/BitmapFont.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

125 lines
4.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="BitmapFont" inherits="Font" category="Core" version="3.0-stable">
<brief_description>
Renders text using [code]*.fnt[/code] fonts.
</brief_description>
<description>
Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont].
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="add_char">
<return type="void">
</return>
<argument index="0" name="character" type="int">
</argument>
<argument index="1" name="texture" type="int">
</argument>
<argument index="2" name="rect" type="Rect2">
</argument>
<argument index="3" name="align" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<argument index="4" name="advance" type="float" default="-1">
</argument>
<description>
Adds a character to the font, where [code]character[/code] is the unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance.
</description>
</method>
<method name="add_kerning_pair">
<return type="void">
</return>
<argument index="0" name="char_a" type="int">
</argument>
<argument index="1" name="char_b" type="int">
</argument>
<argument index="2" name="kerning" type="int">
</argument>
<description>
Adds a kerning pair to the [code]BitmapFont[/code] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character.
</description>
</method>
<method name="add_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
Adds a texture to the [code]BitmapFont[/code].
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
Clears all the font data and settings.
</description>
</method>
<method name="create_from_fnt">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code].
</description>
</method>
<method name="get_char_size" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="char" type="int">
</argument>
<argument index="1" name="next" type="int" default="0">
</argument>
<description>
Returns the size of a character, optionally taking kerning into account if the next character is provided.
</description>
</method>
<method name="get_kerning_pair" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="char_a" type="int">
</argument>
<argument index="1" name="char_b" type="int">
</argument>
<description>
Returns a kerning pair as a difference.
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the font atlas texture at index [code]idx[/code].
</description>
</method>
<method name="get_texture_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of textures in the BitmapFont atlas.
</description>
</method>
</methods>
<members>
<member name="ascent" type="float" setter="set_ascent" getter="get_ascent">
Ascent (number of pixels above the baseline).
</member>
<member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint">
If [code]true[/code] distance field hint is enabled.
</member>
<member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback">
The fallback font.
</member>
<member name="height" type="float" setter="set_height" getter="get_height">
Total font height (ascent plus descent) in pixels.
</member>
</members>
<constants>
</constants>
</class>