godot/doc
PouleyKetchoupp 82ea2a7045 Proper support for custom mass properties in 2D/3D physics bodies
Changes:
-Added support for custom inertia and center of mass in 3D
-Added support for custom center of mass in 2D
-Calculated center of mass from shapes in 2D (same as in 3D)
-Fixed mass properties calculation with disabled shapes in 2D/3D
-Removed first_integration which is not used in 2D and doesn't seem to
make a lot of sense (prevents omit_force_integration to work during the
first frame)
-Support for custom inertia on different axes for RigidBody3D
2021-09-06 10:20:16 -07:00
..
classes Proper support for custom mass properties in 2D/3D physics bodies 2021-09-06 10:20:16 -07:00
tools Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
translations Correct null and boolean values being capitalised by the str command 2021-08-26 17:11:34 +10:00
Doxyfile Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Makefile