godot/modules/mono/glue/cs_files/NodeExtensions.cs
Pieter-Jan Briers ba441c48b0 Makes Mono bindings partial & adds GetNode<T>.
(cherry picked from commit a8c97eb094)
2018-07-28 16:06:30 +02:00

11 lines
183 B
C#

namespace Godot
{
public partial class Node
{
public T GetNode<T>(NodePath path) where T : Godot.Node
{
return (T)GetNode(path);
}
}
}