godot/platform
Rémi Verschelde e96f0ea1d7
Android: Remove non-functional native video OS methods
Those methods are only properly implemented for iOS.

Supersedes #43811.
2021-05-07 16:42:17 +02:00
..
android Android: Remove non-functional native video OS methods 2021-05-07 16:42:17 +02:00
iphone Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
javascript [HTML5] Add support for physical_keycode. 2021-05-06 23:19:46 +03:00
osx Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
server Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
uwp Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
windows Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
x11 Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00