godot/doc/classes/Path3D.xml
Rémi Verschelde eaaee63b62 doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
2020-03-30 18:23:02 +02:00

29 lines
912 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Path3D" inherits="Node3D" version="4.0">
<brief_description>
Contains a [Curve3D] path for [PathFollow3D] nodes to follow.
</brief_description>
<description>
Can have [PathFollow3D] child nodes moving along the [Curve3D]. See [PathFollow3D] for more information on the usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow3D]). As such, the curve should usually start with a zero vector [code](0, 0, 0)[/code].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="curve" type="Curve3D" setter="set_curve" getter="get_curve">
A [Curve3D] describing the path.
</member>
</members>
<signals>
<signal name="curve_changed">
<description>
Emitted when the [member curve] changes.
</description>
</signal>
</signals>
<constants>
</constants>
</class>