godot/doc/classes/RectangleShape2D.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="RectangleShape2D" inherits="Shape2D" version="4.0">
<brief_description>
Rectangle shape for 2D collisions.
</brief_description>
<description>
Rectangle shape for 2D collisions. This shape is useful for modeling box-like 2D objects.
</description>
<tutorials>
<link title="2D Pong Demo">https://godotengine.org/asset-library/asset/121</link>
<link title="2D Kinematic Character Demo">https://godotengine.org/asset-library/asset/113</link>
</tutorials>
<methods>
</methods>
<members>
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 20, 20 )">
The rectangle's width and height.
</member>
</members>
<constants>
</constants>
</class>