godot/scene
CaptainProton42 856312ca6d Implement FLAG_UV*_USE_WORLD_TRIPLANAR
Implements triplanar mapping in world space for UV1 and UV2
when the respective flags are enabled.
2021-03-19 20:35:20 +01:00
..
2d Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSprite2d-play 2021-03-17 15:21:34 +01:00
3d Merge pull request #47151 from nekomatata/soft-body-attachment-error 2021-03-19 08:38:27 +01:00
animation Check AnimationNode to update properties 2021-03-17 18:33:29 +07:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0 2021-03-19 09:19:41 +01:00
main Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
resources Implement FLAG_UV*_USE_WORLD_TRIPLANAR 2021-03-19 20:35:20 +01:00
register_scene_types.cpp Implement Navigation layers 2021-03-10 11:23:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00