godot/modules/visual_script/config.py
Rémi Verschelde 0893bb9a02 doc: Improve docs for Resource* classes
Also move module-specific classes to their own module's `doc_classes`
folder.

(cherry picked from commit 0764451dc5)
2019-07-29 16:05:01 +02:00

59 lines
1.6 KiB
Python

def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"@VisualScript",
"VisualScriptBasicTypeConstant",
"VisualScriptBuiltinFunc",
"VisualScriptClassConstant",
"VisualScriptComment",
"VisualScriptCondition",
"VisualScriptConstant",
"VisualScriptConstructor",
"VisualScriptCustomNode",
"VisualScriptDeconstruct",
"VisualScriptEditor",
"VisualScriptEmitSignal",
"VisualScriptEngineSingleton",
"VisualScriptExpression",
"VisualScriptFunctionCall",
"VisualScriptFunctionState",
"VisualScriptFunction",
"VisualScriptGlobalConstant",
"VisualScriptIndexGet",
"VisualScriptIndexSet",
"VisualScriptInputAction",
"VisualScriptIterator",
"VisualScriptLocalVarSet",
"VisualScriptLocalVar",
"VisualScriptMathConstant",
"VisualScriptNode",
"VisualScriptOperator",
"VisualScriptPreload",
"VisualScriptPropertyGet",
"VisualScriptPropertySet",
"VisualScriptResourcePath",
"VisualScriptReturn",
"VisualScriptSceneNode",
"VisualScriptSceneTree",
"VisualScriptSelect",
"VisualScriptSelf",
"VisualScriptSequence",
"VisualScriptSubCall",
"VisualScriptSwitch",
"VisualScriptTypeCast",
"VisualScriptVariableGet",
"VisualScriptVariableSet",
"VisualScriptWhile",
"VisualScript",
"VisualScriptYieldSignal",
"VisualScriptYield",
]
def get_doc_path():
return "doc_classes"