godot/platform
Pedro J. Estébanez 85a5290ee8 Make editor compatible with Windows high contrast themes
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
2016-06-23 00:14:15 +02:00
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android Merge pull request #5357 from volzhs/fix-locale-android 2016-06-22 16:05:59 +02:00
bb10 Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
haiku Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
iphone Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
isim isim: Sync with iphone files list 2016-06-20 08:31:42 +02:00
javascript Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
osx Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 2016-06-18 11:13:03 -03:00
server Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
windows Make editor compatible with Windows high contrast themes 2016-06-23 00:14:15 +02:00
winrt Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
x11 Remove the vibration effect from the joystick when stopping 2016-06-20 11:01:07 +02:00