godot/platform
Rémi Verschelde 8633cbc825
X11: Include limits.h for LONG_MAX
Fixes #44030.

(cherry picked from commit f1a9de9c59)
2020-12-02 16:00:54 +01:00
..
android Export: Reorder options for consistency across platforms 2020-11-26 09:38:46 +01:00
iphone iOS: fix native video 2020-11-26 09:38:47 +01:00
javascript [HTML5] Fix broken layout on load in HiDPI screens 2020-11-30 11:29:35 +01:00
osx SCons: Remove unnecessary $LINK overrides 2020-11-26 09:38:45 +01:00
server SCons: Do not define TYPED_METHOD_BIND on Linux/OSX with clang 2020-11-25 21:17:48 +01:00
uwp Export: Reorder options for consistency across platforms 2020-11-26 09:38:46 +01:00
windows SCons: Remove unnecessary $LINK overrides 2020-11-26 09:38:45 +01:00
x11 X11: Include limits.h for LONG_MAX 2020-12-02 16:00:54 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00