godot/doc/classes/WebSocketPeer.xml
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00

52 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="close">
<return type="void">
</return>
<description>
</description>
</method>
<method name="get_write_mode" qualifiers="const">
<return type="int" enum="WebSocketPeer.WriteMode">
</return>
<description>
</description>
</method>
<method name="is_connected_to_host" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_write_mode">
<return type="void">
</return>
<argument index="0" name="mode" type="int" enum="WebSocketPeer.WriteMode">
</argument>
<description>
</description>
</method>
<method name="was_string_packet" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
</methods>
<constants>
<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
</constant>
<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
</constant>
</constants>
</class>