godot/scene
Andrii Doroshenko (Xrayez) 86eaded7b4 Init ignore_camera_zoom property in parallax background constructor
The default value for `ignore_camera_zoom` property was initialized by garbage value,
leading to camera's zoom to be ignored even if unset in editor most of the time.
2018-11-27 14:10:19 +02:00
..
2d Init ignore_camera_zoom property in parallax background constructor 2018-11-27 14:10:19 +02:00
3d Update ARVR{Anchor,Controller}'s configuration warning 2018-11-25 18:27:02 +01:00
animation Fixup to typo and indentation in 81c86e8 2018-11-26 11:21:06 +01:00
audio Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
gui Ceil tabs font size 2018-11-27 00:30:12 +06:00
main Node: make _generate_serial_child_name manipulate numbers as String 2018-11-21 14:18:34 +01:00
resources Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option 2018-11-20 15:02:29 +01:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00