This only adds support for a subset of Play Asset Delivery: this causes a single install-time asset pack to always be present, but doesn't add support for dynamically downloaded asset packs.
254 lines
10 KiB
C++
254 lines
10 KiB
C++
/*************************************************************************/
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/* export_plugin.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "core/config/project_settings.h"
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#include "core/io/dir_access.h"
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#include "core/io/file_access.h"
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#include "core/io/image_loader.h"
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#include "core/io/json.h"
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#include "core/io/marshalls.h"
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#include "core/io/zip_io.h"
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#include "core/os/os.h"
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#include "core/templates/safe_refcount.h"
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#include "core/version.h"
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#include "drivers/png/png_driver_common.h"
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#include "editor/editor_export.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "main/splash.gen.h"
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#include "platform/android/logo.gen.h"
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#include "platform/android/run_icon.gen.h"
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#include "godot_plugin_config.h"
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#include "gradle_export_util.h"
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#include <string.h>
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const String SPLASH_CONFIG_XML_CONTENT = R"SPLASH(<?xml version="1.0" encoding="utf-8"?>
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="@drawable/splash_bg_color" />
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<item>
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<bitmap
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android:gravity="center"
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android:filter="%s"
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android:src="@drawable/splash" />
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</item>
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</layer-list>
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)SPLASH";
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struct LauncherIcon {
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const char *export_path;
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int dimensions = 0;
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};
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class EditorExportPlatformAndroid : public EditorExportPlatform {
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GDCLASS(EditorExportPlatformAndroid, EditorExportPlatform);
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Ref<ImageTexture> logo;
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Ref<ImageTexture> run_icon;
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struct Device {
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String id;
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String name;
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String description;
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int api_level = 0;
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};
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struct APKExportData {
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zipFile apk;
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EditorProgress *ep = nullptr;
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};
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Vector<PluginConfigAndroid> plugins;
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String last_plugin_names;
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uint64_t last_custom_build_time = 0;
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SafeFlag plugins_changed;
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Mutex plugins_lock;
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Vector<Device> devices;
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SafeFlag devices_changed;
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Mutex device_lock;
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Thread check_for_changes_thread;
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SafeFlag quit_request;
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static void _check_for_changes_poll_thread(void *ud);
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String get_project_name(const String &p_name) const;
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String get_package_name(const String &p_package) const;
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String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const;
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bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const;
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static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data);
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static zip_fileinfo get_zip_fileinfo();
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static Vector<String> get_abis();
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/// List the gdap files in the directory specified by the p_path parameter.
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static Vector<String> list_gdap_files(const String &p_path);
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static Vector<PluginConfigAndroid> get_plugins();
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static Vector<PluginConfigAndroid> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets);
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static Error store_in_apk(APKExportData *ed, const String &p_path, const Vector<uint8_t> &p_data, int compression_method = Z_DEFLATED);
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static Error save_apk_so(void *p_userdata, const SharedObject &p_so);
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static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so);
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bool _has_storage_permission(const Vector<String> &p_permissions);
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void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions);
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void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug);
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void _fix_manifest(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_manifest, bool p_give_internet);
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static String _parse_string(const uint8_t *p_bytes, bool p_utf8);
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void _fix_resources(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &r_manifest);
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void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data);
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void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data);
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String load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image);
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void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background);
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void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data);
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void store_image(const String &export_path, const Vector<uint8_t> &data);
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void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
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const String &processed_splash_config_xml,
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const Ref<Image> &splash_image,
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const Ref<Image> &splash_bg_color_image,
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const Ref<Image> &main_image,
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const Ref<Image> &foreground,
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const Ref<Image> &background);
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static Vector<String> get_enabled_abis(const Ref<EditorExportPreset> &p_preset);
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public:
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typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
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public:
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virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
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virtual void get_export_options(List<ExportOption> *r_options) override;
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virtual String get_name() const override;
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virtual String get_os_name() const override;
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virtual Ref<Texture2D> get_logo() const override;
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virtual bool should_update_export_options() override;
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virtual bool poll_export() override;
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virtual int get_options_count() const override;
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virtual String get_options_tooltip() const override;
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virtual String get_option_label(int p_index) const override;
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virtual String get_option_tooltip(int p_index) const override;
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virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override;
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virtual Ref<Texture2D> get_run_icon() const override;
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static String get_adb_path();
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static String get_apksigner_path();
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virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
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virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
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inline bool is_clean_build_required(Vector<PluginConfigAndroid> enabled_plugins) {
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String plugin_names = PluginConfigAndroid::get_plugins_names(enabled_plugins);
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bool first_build = last_custom_build_time == 0;
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bool have_plugins_changed = false;
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if (!first_build) {
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have_plugins_changed = plugin_names != last_plugin_names;
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if (!have_plugins_changed) {
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for (int i = 0; i < enabled_plugins.size(); i++) {
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if (enabled_plugins.get(i).last_updated > last_custom_build_time) {
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have_plugins_changed = true;
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break;
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}
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}
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}
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}
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last_custom_build_time = OS::get_singleton()->get_unix_time();
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last_plugin_names = plugin_names;
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return have_plugins_changed || first_build;
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}
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String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path);
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Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path);
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void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags);
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Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &export_path, EditorProgress &ep);
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void _clear_assets_directory();
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void _remove_copied_libs();
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String join_list(List<String> parts, const String &separator) const;
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virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
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Error export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags);
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virtual void get_platform_features(List<String> *r_features) override;
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virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override;
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EditorExportPlatformAndroid();
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~EditorExportPlatformAndroid();
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};
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