godot/tools/editor/plugins
Rémi Verschelde c4d6e54e93 Remove Quick Filter Files and fix FS search hotkey
The new Quick Filter Files behaviour since 8b47e26 had not been implemented,
so this implements it and makes it an editor hotkey instead of a menu entry.
Fixes #7582.
2017-01-21 13:07:32 +01:00
..
animation_player_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
animation_player_editor_plugin.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
animation_tree_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
animation_tree_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
baked_light_baker.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
baked_light_baker.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
baked_light_baker_cmpxchg.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
baked_light_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
baked_light_editor_plugin.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
camera_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
camera_editor_plugin.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
canvas_item_editor_plugin.cpp 2D Editor: Don't show lock icons for hidden nodes. 2017-01-19 17:11:00 +01:00
canvas_item_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
collision_polygon_2d_editor_plugin.cpp Type renames: 2017-01-11 00:52:51 -03:00
collision_polygon_2d_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
collision_polygon_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
collision_polygon_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
collision_shape_2d_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
collision_shape_2d_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
color_ramp_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
color_ramp_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
cube_grid_theme_editor_plugin.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
cube_grid_theme_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
editor_preview_plugins.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
editor_preview_plugins.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
gi_probe_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
gi_probe_editor_plugin.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
item_list_editor_plugin.cpp Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! 2017-01-10 01:49:55 -03:00
item_list_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
light_occluder_2d_editor_plugin.cpp Type renames: 2017-01-11 00:52:51 -03:00
light_occluder_2d_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
material_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
material_editor_plugin.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
mesh_editor_plugin.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
mesh_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
mesh_instance_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
mesh_instance_editor_plugin.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
multimesh_editor_plugin.cpp Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 2017-01-16 13:36:33 -06:00
multimesh_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
navigation_polygon_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
navigation_polygon_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
particles_2d_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
particles_2d_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
particles_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
particles_editor_plugin.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
path_2d_editor_plugin.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
path_2d_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
path_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
path_editor_plugin.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
polygon_2d_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
polygon_2d_editor_plugin.h some class renames 2017-01-12 18:28:12 -03:00
resource_preloader_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
resource_preloader_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
rich_text_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
rich_text_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
sample_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
sample_editor_plugin.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
sample_library_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
sample_library_editor_plugin.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
sample_player_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
sample_player_editor_plugin.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
script_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
script_editor_plugin.h Allow closing a script tab without saving 2017-01-15 00:35:52 +01:00
script_text_editor.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
script_text_editor.h Type renames: 2017-01-11 00:52:51 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shader_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
shader_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
shader_graph_editor_plugin.cpp Style: No break before list brace 2017-01-16 08:48:24 +01:00
shader_graph_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
spatial_editor_plugin.cpp Remove Quick Filter Files and fix FS search hotkey 2017-01-21 13:07:32 +01:00
spatial_editor_plugin.h Change camera default rotation 2017-01-17 02:23:23 +09:00
sprite_frames_editor_plugin.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
sprite_frames_editor_plugin.h renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input 2017-01-08 16:28:12 -03:00
stream_editor_plugin.cpp Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
stream_editor_plugin.h Oops! Audio engine has vanished :D 2017-01-15 16:07:51 -03:00
style_box_editor_plugin.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
style_box_editor_plugin.h Finish renaming *Frame GUI classes to *Rect 2017-01-14 10:52:54 +01:00
texture_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
texture_editor_plugin.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
texture_region_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
texture_region_editor_plugin.h Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
theme_editor_plugin.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
theme_editor_plugin.h Finish renaming *Frame GUI classes to *Rect 2017-01-14 10:52:54 +01:00
tile_map_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
tile_map_editor_plugin.h Type renames: 2017-01-11 00:52:51 -03:00
tile_set_editor_plugin.cpp Style: Cleanups, added headers, renamed files 2017-01-16 08:04:23 +01:00
tile_set_editor_plugin.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00