godot/modules/mono
2017-10-27 21:22:54 +02:00
..
doc_classes
editor Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
glue Export attribute fixes and improvements 2017-10-17 14:42:13 +02:00
mono_gd Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
utils Improve signature of signal target generated function 2017-10-16 04:19:36 +02:00
config.py Mono: Fix static linking on macOS 2017-10-20 22:11:55 +02:00
csharp_script.cpp Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
csharp_script.h Removes Script::get_node_type() 2017-10-25 20:11:30 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_types.h
SCsub Fix Python 3 incompatibility in Mono build 2017-10-07 15:36:20 +02:00
signal_awaiter_utils.cpp Mono: Fix build with tools=no or target=release 2017-10-18 08:27:18 +02:00
signal_awaiter_utils.h Re-write SignalAwaiter implementation 2017-10-16 03:54:23 +02:00