godot/editor/import
Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
editor_import_collada.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scene_importer_gltf.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_scene_importer_gltf.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_bitmask.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_bitmask.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_layered_texture.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_layered_texture.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
resource_importer_obj.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
resource_importer_obj.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_scene.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
resource_importer_scene.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_texture.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_texture.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
resource_importer_texture_atlas.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_wav.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_wav.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub