godot/modules/mono/mono_gd
Hein-Pieter van Braam 4e25e5066b Reduce String CoW
By introducing an intermediate proxy class for the array subscript
operator for String and CharString we can control better when CowData
will actually CoW.

This should improve performance of String usage for most cases.
2018-12-16 16:51:38 +01:00
..
gd_mono.cpp
gd_mono.h
gd_mono_assembly.cpp
gd_mono_assembly.h
gd_mono_class.cpp Tweaks after feedback 2018-12-08 00:54:12 -08:00
gd_mono_class.h Tweaks after feedback 2018-12-08 00:54:12 -08:00
gd_mono_class_member.h
gd_mono_field.cpp
gd_mono_field.h
gd_mono_header.h
gd_mono_internals.cpp
gd_mono_internals.h
gd_mono_log.cpp
gd_mono_log.h
gd_mono_marshal.cpp Reduce String CoW 2018-12-16 16:51:38 +01:00
gd_mono_marshal.h
gd_mono_method.cpp Implement CSharpScript::get_script_method_list and related functionality. 2018-12-07 23:54:40 -08:00
gd_mono_method.h Implement CSharpScript::get_script_method_list and related functionality. 2018-12-07 23:54:40 -08:00
gd_mono_property.cpp
gd_mono_property.h
gd_mono_utils.cpp
gd_mono_utils.h