godot/scene
Hugo Locurcio ce97ddbcb1
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
- Use lowercase driver names for the `--rendering-driver`
  command line argument.
2021-10-30 02:05:49 +02:00
..
2d Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
3d Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3 2021-10-30 02:05:49 +02:00
animation Fix parallel Tweens not ending correctly 2021-10-28 21:04:22 +02:00
audio Fix crash due to reentrancy in AudioStreamPlayer* finished signal. 2021-10-28 19:45:29 -07:00
debugger Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
gui Merge pull request #54328 from YeldhamDev/tabbar_close_signal_rename 2021-10-29 13:21:09 +02:00
main Fix off by one in Viewport.render_target_update_mode property enum 2021-10-28 19:42:31 -07:00
resources Merge pull request #53234 from Geometror/gradient-texture-2d 2021-10-29 18:59:40 +03:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
register_scene_types.cpp Merge pull request #53234 from Geometror/gradient-texture-2d 2021-10-29 18:59:40 +03:00
register_scene_types.h
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00