godot/core/SCsub
Rémi Verschelde 8b7a86ec7b Move tests again from core to main
As advised by @reduz, as tests depend on other libs.
2017-01-08 21:33:37 +01:00

68 lines
1.7 KiB
Python

#!/usr/bin/env python
Import('env')
env.core_sources = []
gd_call = ""
gd_inc = ""
for x in env.global_defaults:
env.core_sources.append("#platform/" + x + "/globals/global_defaults.cpp")
gd_inc += '#include "platform/' + x + '/globals/global_defaults.h"\n'
gd_call += "\tregister_" + x + "_global_defaults();\n"
gd_cpp = '#include "globals.h"\n'
gd_cpp += gd_inc
gd_cpp += "void GlobalConfig::register_global_defaults() {\n" + gd_call + "\n}\n"
f = open("global_defaults.cpp", "wb")
f.write(gd_cpp)
f.close()
import os
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
txt = ""
ec_valid = True
if (len(e) != 64):
ec_valid = False
else:
for i in range(len(e) >> 1):
if (i > 0):
txt += ","
txts = "0x" + e[i * 2:i * 2 + 2]
try:
int(txts, 16)
except:
ec_valid = False
txt += txts
if (not ec_valid):
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
f = open("script_encryption_key.cpp", "wb")
f.write("#include \"globals.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
f.close()
env.add_source_files(env.core_sources, "*.cpp")
Export('env')
import make_binders
env.Command(['method_bind.inc', 'method_bind_ext.inc'], 'make_binders.py', make_binders.run)
SConscript('os/SCsub')
SConscript('math/SCsub')
SConscript('io/SCsub')
SConscript('bind/SCsub')
lib = env.Library("core", env.core_sources)
env.Prepend(LIBS=[lib])