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area_input
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
dynamic_collision_shapes
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
fog_of_war
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Add icons to all demos that can have a meaningful one
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2015-11-19 23:45:37 +01:00 |
hdr
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
hexamap
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isometric
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Ability to keep collisionshapes and collisionpolygons when running the game.
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2015-09-15 22:07:03 -03:00 |
isometric_light
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
kinematic_char
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kinematic_col
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light_mask
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
lights_shadows
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
lookat
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Add icons to all demos that can have a meaningful one
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2015-11-19 23:45:37 +01:00 |
motion
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Add icons to all demos that can have a meaningful one
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2015-11-19 23:45:37 +01:00 |
navpoly
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
normalmaps
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
particles
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platformer
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Merge pull request #2522 from ricpelo/master
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2015-10-17 10:06:27 -03:00 |
polygon_path_finder
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Rename polygon_path_finder demo and add icon
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2015-11-19 23:45:37 +01:00 |
pong
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rubegoldberg
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screen_space_shaders
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
sdf_font
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
shower_of_bullets
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space_shooter
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more code completion improvements
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2015-06-27 15:52:39 -03:00 |
splash
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
sprite_shaders
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Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:19:00 +01:00 |
tetris
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texscreen
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Add icons to all demos that can have a meaningful one
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2015-11-19 23:45:37 +01:00 |