godot/drivers/vulkan/SCsub
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00

62 lines
2 KiB
Python

#!/usr/bin/env python
Import('env')
env.add_source_files(env.drivers_sources, "*.cpp")
if env['builtin_vulkan']:
# Use bundled Vulkan headers
thirdparty_dir = "#thirdparty/vulkan"
env.Prepend(CPPPATH=[thirdparty_dir + "/include", thirdparty_dir + "/loader"])
# Build Vulkan loader library
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
loader_sources = [
"asm_offset.c",
"cJSON.c",
"debug_utils.c",
"dev_ext_trampoline.c",
"loader.c",
"murmurhash.c",
"phys_dev_ext.c",
"trampoline.c",
"unknown_ext_chain.c",
"wsi.c",
"extension_manual.c",
]
if env['platform'] == "windows":
loader_sources.append("dirent_on_windows.c")
env_thirdparty.AppendUnique(CPPDEFINES=[
'VK_USE_PLATFORM_WIN32_KHR',
'VULKAN_NON_CMAKE_BUILD',
'WIN32_LEAN_AND_MEAN',
'API_NAME=\\"%s\\"' % 'Vulkan'
])
if not env.msvc: # Windows 7+, missing in mingw headers
env_thirdparty.AppendUnique(CPPDEFINES=[
"CM_GETIDLIST_FILTER_CLASS=0x00000200",
"CM_GETIDLIST_FILTER_PRESENT=0x00000100"
])
elif env['platform'] == "osx":
env_thirdparty.AppendUnique(CPPDEFINES=[
'VK_USE_PLATFORM_MACOS_MVK',
'VULKAN_NON_CMAKE_BUILD',
'SYSCONFDIR=\\"%s\\"' % '/etc',
'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share',
'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg'
])
elif env['platform'] == "x11":
env_thirdparty.AppendUnique(CPPDEFINES=[
'VK_USE_PLATFORM_XLIB_KHR',
'VULKAN_NON_CMAKE_BUILD',
'SYSCONFDIR=\\"%s\\"' % '/etc',
'FALLBACK_DATA_DIRS=\\"%s\\"' % '/usr/local/share:/usr/share',
'FALLBACK_CONFIG_DIRS=\\"%s\\"' % '/etc/xdg'
])
loader_sources = [thirdparty_dir + "/loader/" + file for file in loader_sources]
env_thirdparty.add_source_files(env.drivers_sources, loader_sources)