godot/platform
Gromph d964b86249
Fix EditorExportPlugin _export_begin and _export_end functions not being called when exporting UWP
in uwp's version of export.cpp create a ExportNotifier object so that EditorExportPlugin _export_begin and _export_end functions will be called as documentated.

(cherry picked from commit 564ddcde77)
2021-04-20 20:12:53 +02:00
..
android Merge pull request #47954 from m4gr3d/automatically_remove_legacy_storage_attribute 2021-04-16 17:11:22 +02:00
iphone [iOS] Fix for plugin modified time check 2021-04-14 13:29:55 +02:00
javascript [HTML5] Implement WebGL fallback. 2021-04-06 12:56:45 +02:00
osx [macOS] Enable code signing by default, use ad-hoc signature if no identity specified. 2021-03-29 14:29:54 +02:00
server Allow to not optimize release build 2021-03-20 23:05:13 +01:00
uwp Fix EditorExportPlugin _export_begin and _export_end functions not being called when exporting UWP 2021-04-20 20:12:53 +02:00
windows Windows: Disable ASLR protection w/ MinGW, it breaks Mono 2021-03-29 14:39:20 +02:00
x11 Allow to not optimize release build 2021-03-20 23:05:13 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00