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animation_data_editor_plugin.cpp
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animation_data_editor_plugin.h
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animation_player_editor_plugin.cpp
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Fix editors panels, of the bottom panel, not resizing in some cases
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2016-03-15 15:15:50 -03:00 |
animation_player_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
animation_tree_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
animation_tree_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
baked_light_baker.cpp
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baked_light_baker.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
baked_light_baker_cmpxchg.cpp
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baked_light_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
baked_light_editor_plugin.h
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camera_editor_plugin.cpp
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camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
canvas_item_editor_plugin.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
collision_shape_2d_editor_plugin.h
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color_ramp_editor_plugin.cpp
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First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!
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2016-02-27 00:32:51 -03:00 |
color_ramp_editor_plugin.h
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Fixed color ramp editor plugin to allow editing color ramps while in the spatial editor.
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2016-01-12 20:13:45 +00:00 |
control_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
control_editor_plugin.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
cube_grid_theme_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
cube_grid_theme_editor_plugin.h
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editor_preview_plugins.cpp
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fix six possible "divide by zero"
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2016-03-09 00:18:23 +01:00 |
editor_preview_plugins.h
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item_list_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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multimesh_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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particles_2d_editor_plugin.cpp
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Fix file dialog, of Particles2D plugin, showing "Error" icons
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2016-03-14 16:05:20 -03:00 |
particles_2d_editor_plugin.h
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Fix file dialog, of Particles2D plugin, showing "Error" icons
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2016-03-14 16:05:20 -03:00 |
particles_editor_plugin.cpp
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particles_editor_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_editor_plugin.cpp
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Completed the support for plugins! It is not possible to add plugins.
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2016-02-27 23:12:27 -03:00 |
path_editor_plugin.h
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Completed the support for plugins! It is not possible to add plugins.
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2016-02-27 23:12:27 -03:00 |
polygon_2d_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Rename path to paths
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2016-03-18 18:26:02 +08:00 |
resource_preloader_editor_plugin.h
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Rename path to paths
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2016-03-18 18:26:02 +08:00 |
rich_text_editor_plugin.cpp
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rich_text_editor_plugin.h
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sample_editor_plugin.cpp
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sample_editor_plugin.h
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sample_library_editor_plugin.cpp
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Remove redundant buttons
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2016-03-13 15:28:03 +01:00 |
sample_library_editor_plugin.h
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Remove redundant buttons
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2016-03-13 15:28:03 +01:00 |
sample_player_editor_plugin.cpp
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sample_player_editor_plugin.h
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script_editor_plugin.cpp
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Fixed text edit undo and redo operation interaction
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2016-04-06 08:36:29 +02:00 |
script_editor_plugin.h
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-only save scripts if changed, takes less time to run projects and does not confuse you with changed dates.
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2016-02-02 21:10:52 -03:00 |
SCsub
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shader_editor_plugin.cpp
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
shader_editor_plugin.h
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shader_graph_editor_plugin.cpp
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New shader nodes are now created under (more or less) the cursor.
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2016-01-18 16:02:42 +01:00 |
shader_graph_editor_plugin.h
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New shader nodes are now created under (more or less) the cursor.
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2016-01-18 16:02:42 +01:00 |
spatial_editor_plugin.cpp
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Bind Z key (without modifiers) to toggle wireframe in 3D view
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2016-04-06 14:24:35 +03:00 |
spatial_editor_plugin.h
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
sprite_frames_editor_plugin.cpp
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
sprite_frames_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
sprite_region_editor_plugin.cpp
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-Fixes a bunch of stdout errors, closes #2763 closes #2731
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2016-01-23 19:51:51 -03:00 |
sprite_region_editor_plugin.h
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Make SpriteRegionEditor remember state beatwhen setions (fixes #3245)
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2016-01-10 19:02:32 -03:00 |
stream_editor_plugin.cpp
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stream_editor_plugin.h
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style_box_editor_plugin.cpp
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Fix editors panels, of the bottom panel, not resizing in some cases
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2016-03-15 15:15:50 -03:00 |
style_box_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
theme_editor_plugin.cpp
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Fix editors panels, of the bottom panel, not resizing in some cases
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2016-03-15 15:15:50 -03:00 |
theme_editor_plugin.h
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-Massive editor dialog cleanup
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2016-01-17 20:03:57 -03:00 |
tile_map_editor_plugin.cpp
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Tilemap Editor: Fix some last issues of PR-4006
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2016-03-15 14:32:28 -03:00 |
tile_map_editor_plugin.h
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Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"
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2016-03-14 12:39:58 -03:00 |
tile_set_editor_plugin.cpp
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tile_set_editor_plugin.h
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