Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
736 B
32x16px
736 B
32x16px
![](/maxmustermann/godot/raw/commit/8f70232a15c09703190e4b2d43ef6726c0f60aa4/scene/resources/default_theme/option_button_pressed_mirrored.png)