godot/scene
Rémi Verschelde 91960b7b81
Merge pull request #52466 from tcoxon/fix_43733_4.0
Prevent shaders from generating code before the constructor finishes.
2021-09-21 13:52:57 +02:00
..
2d Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
3d Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-range 2021-09-17 21:56:59 +02:00
animation Merge pull request #52605 from TokageItLab/fixed-vtype-in-node-oneshot 2021-09-21 10:49:10 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX. 2021-09-21 13:51:38 +03:00
main Fix focus shortcuts triggering incorrectly 2021-09-21 12:24:07 +10:00
resources Merge pull request #52466 from tcoxon/fix_43733_4.0 2021-09-21 13:52:57 +02:00
register_scene_types.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00