godot/scene
Rémi Verschelde 92c001ef09
Merge pull request #43931 from bruvzg/ctl_comp_font
[Complex Text Layouts] Add compatibility for legacy Font resources.
2020-12-09 11:28:11 +01:00
..
2d Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
3d Static analyzer fixes: 2020-12-09 10:17:53 +02:00
animation Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
audio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
debugger Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gui Static analyzer fixes: 2020-12-09 10:17:53 +02:00
main Static analyzer fixes: 2020-12-09 10:17:53 +02:00
resources Merge pull request #43931 from bruvzg/ctl_comp_font 2020-12-09 11:28:11 +01:00
register_scene_types.cpp Merge pull request #43931 from bruvzg/ctl_comp_font 2020-12-09 11:28:11 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
scene_string_names.h Rename CanvasItem's hide signal to hidden 2020-12-08 12:14:15 +00:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00