godot/core/math
Juan Linietsky bc26f90581 Type renames:
Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
2017-01-11 00:52:51 -03:00
..
a_star.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
a_star.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
aabb.cpp Type renames: 2017-01-11 00:52:51 -03:00
aabb.h Type renames: 2017-01-11 00:52:51 -03:00
bsp_tree.cpp Type renames: 2017-01-11 00:52:51 -03:00
bsp_tree.h Type renames: 2017-01-11 00:52:51 -03:00
camera_matrix.cpp Type renames: 2017-01-11 00:52:51 -03:00
camera_matrix.h Type renames: 2017-01-11 00:52:51 -03:00
face3.cpp Type renames: 2017-01-11 00:52:51 -03:00
face3.h Type renames: 2017-01-11 00:52:51 -03:00
geometry.cpp Type renames: 2017-01-11 00:52:51 -03:00
geometry.h Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
math_2d.cpp Type renames: 2017-01-11 00:52:51 -03:00
math_2d.h Type renames: 2017-01-11 00:52:51 -03:00
math_defs.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
math_funcs.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
math_funcs.h Use right handed coordinate system for rotation matrices and quaternions. Also fixes Euler angles (XYZ convention, which is used as default by Blender). 2017-01-03 17:41:04 -06:00
matrix3.cpp Type renames: 2017-01-11 00:52:51 -03:00
matrix3.h Type renames: 2017-01-11 00:52:51 -03:00
octree.h Type renames: 2017-01-11 00:52:51 -03:00
plane.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
plane.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
quat.cpp Type renames: 2017-01-11 00:52:51 -03:00
quat.h Merge pull request #7426 from m4nu3lf/bugfix/physics 2017-01-10 22:27:32 -03:00
quick_hull.cpp Type renames: 2017-01-11 00:52:51 -03:00
quick_hull.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Type renames: 2017-01-11 00:52:51 -03:00
transform.h Type renames: 2017-01-11 00:52:51 -03:00
triangle_mesh.cpp Type renames: 2017-01-11 00:52:51 -03:00
triangle_mesh.h Type renames: 2017-01-11 00:52:51 -03:00
triangulate.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulate.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
triangulator.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp Type renames: 2017-01-11 00:52:51 -03:00
vector3.h Type renames: 2017-01-11 00:52:51 -03:00