godot/doc/classes/DirectionalLight2D.xml
Rémi Verschelde 424cd00f8b
doc: Sync classref with current source + fixup some bindings
Includes various changes triggered by the refactoring of method bindings.
2020-11-04 15:38:26 +01:00

20 lines
577 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="DirectionalLight2D" inherits="Light2D" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="height" type="float" setter="set_height" getter="get_height" default="0.0">
The height of the light. Used with 2D normal mapping.
</member>
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance" default="10000.0">
</member>
</members>
<constants>
</constants>
</class>