godot/doc/classes/TextLine.xml

212 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextLine" inherits="Reference" version="4.0">
<brief_description>
Holds a line of text.
</brief_description>
<description>
Abstraction over [TextServer] for handling single line of text.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_object">
<return type="bool">
</return>
<argument index="0" name="key" type="Variant">
</argument>
<argument index="1" name="size" type="Vector2">
</argument>
<argument index="2" name="inline_align" type="int" enum="VAlign" default="1">
</argument>
<argument index="3" name="length" type="int" default="1">
</argument>
<description>
Adds inline object to the text buffer, [code]key[/code] must be unique. In the text, object is represented as [code]length[/code] object replacement characters.
</description>
</method>
<method name="add_string">
<return type="bool">
</return>
<argument index="0" name="text" type="String">
</argument>
<argument index="1" name="fonts" type="Font">
</argument>
<argument index="2" name="size" type="int">
</argument>
<argument index="3" name="opentype_features" type="Dictionary" default="{
}">
</argument>
<argument index="4" name="language" type="String" default="&quot;&quot;">
</argument>
<description>
Adds text span and font to draw it.
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
Clears text line (removes text and inline objects).
</description>
</method>
<method name="draw" qualifiers="const">
<return type="void">
</return>
<argument index="0" name="canvas" type="RID">
</argument>
<argument index="1" name="pos" type="Vector2">
</argument>
<argument index="2" name="color" type="Color" default="Color( 1, 1, 1, 1 )">
</argument>
<description>
Draw text into a canvas item at a given position, with [code]color[/code]. [code]pos[/code] specifies the top left corner of the bounding box.
</description>
</method>
<method name="draw_outline" qualifiers="const">
<return type="void">
</return>
<argument index="0" name="canvas" type="RID">
</argument>
<argument index="1" name="pos" type="Vector2">
</argument>
<argument index="2" name="outline_size" type="int" default="1">
</argument>
<argument index="3" name="color" type="Color" default="Color( 1, 1, 1, 1 )">
</argument>
<description>
Draw text into a canvas item at a given position, with [code]color[/code]. [code]pos[/code] specifies the top left corner of the bounding box.
</description>
</method>
<method name="get_line_ascent" qualifiers="const">
<return type="float">
</return>
<description>
Returns the text ascent (number of pixels above the baseline for horizontal layout or to the left of baseline for vertical).
</description>
</method>
<method name="get_line_descent" qualifiers="const">
<return type="float">
</return>
<description>
Returns the text descent (number of pixels below the baseline for horizontal layout or to the right of baseline for vertical).
</description>
</method>
<method name="get_line_underline_position" qualifiers="const">
<return type="float">
</return>
<description>
Returns pixel offset of the underline below the baseline.
</description>
</method>
<method name="get_line_underline_thickness" qualifiers="const">
<return type="float">
</return>
<description>
Returns thickness of the underline.
</description>
</method>
<method name="get_line_width" qualifiers="const">
<return type="float">
</return>
<description>
Returns width (for horizontal layout) or height (for vertical) of the text.
</description>
</method>
<method name="get_object_rect" qualifiers="const">
<return type="Rect2">
</return>
<argument index="0" name="key" type="Variant">
</argument>
<description>
Returns bounding rectangle of the inline object.
</description>
</method>
<method name="get_objects" qualifiers="const">
<return type="Array">
</return>
<description>
Returns array of inline objects.
</description>
</method>
<method name="get_rid" qualifiers="const">
<return type="RID">
</return>
<description>
Returns TextServer buffer RID.
</description>
</method>
<method name="get_size" qualifiers="const">
<return type="Vector2">
</return>
<description>
Returns size of the bounding box of the text.
</description>
</method>
<method name="hit_test" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="coords" type="float">
</argument>
<description>
Returns caret character offset at the specified pixel offset at the baseline. This function always returns a valid position.
</description>
</method>
<method name="resize_object">
<return type="bool">
</return>
<argument index="0" name="key" type="Variant">
</argument>
<argument index="1" name="size" type="Vector2">
</argument>
<argument index="2" name="inline_align" type="int" enum="VAlign" default="1">
</argument>
<description>
Sets new size and alignment of embedded object.
</description>
</method>
<method name="set_bidi_override">
<return type="void">
</return>
<argument index="0" name="override" type="Array">
</argument>
<description>
Overrides BiDi for the structured text.
Override ranges should cover full source text without overlaps. BiDi algorithm will be used on each range separately.
</description>
</method>
<method name="tab_align">
<return type="void">
</return>
<argument index="0" name="tab_stops" type="PackedFloat32Array">
</argument>
<description>
Aligns text to the given tab-stops.
</description>
</method>
</methods>
<members>
<member name="align" type="int" setter="set_align" getter="get_align" enum="HAlign" default="0">
Text horizontal alignment.
</member>
<member name="direction" type="int" setter="set_direction" getter="get_direction" enum="TextServer.Direction" default="0">
Text writing direction.
</member>
<member name="flags" type="int" setter="set_flags" getter="get_flags" default="3">
Line Alignment rules. For more info see [TextServer].
</member>
<member name="orientation" type="int" setter="set_orientation" getter="get_orientation" enum="TextServer.Orientation" default="0">
Text orientation.
</member>
<member name="preserve_control" type="bool" setter="set_preserve_control" getter="get_preserve_control" default="false">
If set to [code]true[/code] text will display control characters.
</member>
<member name="preserve_invalid" type="bool" setter="set_preserve_invalid" getter="get_preserve_invalid" default="true">
If set to [code]true[/code] text will display invalid characters.
</member>
<member name="width" type="float" setter="set_width" getter="get_width" default="-1.0">
Text line width.
</member>
</members>
<constants>
</constants>
</class>