godot/core/path_remap.cpp
Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.

Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
2017-01-16 08:04:23 +01:00

213 lines
6.2 KiB
C++

/*************************************************************************/
/* path_remap.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "path_remap.h"
#include "globals.h"
#include "os/os.h"
#include "translation.h"
PathRemap* PathRemap::singleton=NULL;
PathRemap* PathRemap::get_singleton() {
return singleton;
}
void PathRemap::add_remap(const String& p_from, const String& p_to,const String& p_locale) {
if (!remap.has(p_from)) {
remap[p_from]=RemapData();
}
if (p_locale==String())
remap[p_from].always=p_to;
else
remap[p_from].locale[p_locale]=p_to;
}
String PathRemap::get_remap(const String& p_from) const {
const RemapData *ptr=remap.getptr(p_from);
if (!ptr) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap failed: "+p_from);
return p_from;
} else {
const RemapData *ptr2=NULL;
String locale = TranslationServer::get_singleton()->get_locale();
if (ptr->locale.has(locale)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
ptr2=remap.getptr(ptr->locale[locale]);
if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
return ptr2->always;
else
return ptr->locale[locale];
}
int p = locale.find("_");
if (p!=-1) {
locale=locale.substr(0,p);
if (ptr->locale.has(locale)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
ptr2=remap.getptr(ptr->locale[locale]);
if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
return ptr2->always;
else
return ptr->locale[locale];
}
}
if (ptr->always!=String()) {
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("remap found: "+p_from+" -> "+ptr->always);
}
return ptr->always;
}
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap failed: "+p_from);
return p_from;
}
}
bool PathRemap::has_remap(const String& p_from) const{
return remap.has(p_from);
}
void PathRemap::erase_remap(const String& p_from){
ERR_FAIL_COND(!remap.has(p_from));
remap.erase(p_from);
}
void PathRemap::clear_remaps() {
remap.clear();
}
void PathRemap::load_remaps() {
// default remaps first
PoolVector<String> remaps;
if (GlobalConfig::get_singleton()->has("remap/all")) {
remaps = GlobalConfig::get_singleton()->get("remap/all");
}
{
int rlen = remaps.size();
ERR_FAIL_COND( rlen%2 );
PoolVector<String>::Read r = remaps.read();
for(int i=0;i<rlen/2;i++) {
String from = r[i*2+0];
String to = r[i*2+1];
add_remap(from,to);
}
}
// platform remaps second, so override
if (GlobalConfig::get_singleton()->has("remap/"+OS::get_singleton()->get_name())) {
remaps = GlobalConfig::get_singleton()->get("remap/"+OS::get_singleton()->get_name());
} else {
remaps.resize(0);
}
//remaps = Globals::get_singleton()->get("remap/PSP");
{
int rlen = remaps.size();
ERR_FAIL_COND( rlen%2 );
PoolVector<String>::Read r = remaps.read();
for(int i=0;i<rlen/2;i++) {
String from = r[i*2+0];
String to = r[i*2+1];
//print_line("add remap: "+from+" -> "+to);
add_remap(from,to);
}
}
//locale based remaps
if (GlobalConfig::get_singleton()->has("locale/translation_remaps")) {
Dictionary remaps = GlobalConfig::get_singleton()->get("locale/translation_remaps");
List<Variant> rk;
remaps.get_key_list(&rk);
for(List<Variant>::Element *E=rk.front();E;E=E->next()) {
String source = E->get();
PoolStringArray sa = remaps[E->get()];
int sas = sa.size();
PoolStringArray::Read r = sa.read();
for(int i=0;i<sas;i++) {
String s = r[i];
int qp = s.find_last(":");
if (qp!=-1) {
String path = s.substr(0,qp);
String locale = s.substr(qp+1,s.length());
add_remap(source,path,locale);
}
}
}
}
}
void PathRemap::_bind_methods() {
ClassDB::bind_method(_MD("add_remap","from","to","locale"),&PathRemap::add_remap,DEFVAL(String()));
ClassDB::bind_method(_MD("has_remap","path"),&PathRemap::has_remap);
ClassDB::bind_method(_MD("get_remap","path"),&PathRemap::get_remap);
ClassDB::bind_method(_MD("erase_remap","path"),&PathRemap::erase_remap);
ClassDB::bind_method(_MD("clear_remaps"),&PathRemap::clear_remaps);
}
PathRemap::PathRemap() {
singleton=this;
}