godot/platform/iphone
2018-03-31 02:52:37 +03:00
..
export
globals
app_delegate.h
app_delegate.mm
detect.py
game_center.h
game_center.mm
gl_view.h
gl_view.mm
godot_iphone.cpp
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm
ios.h
ios.mm
logo.png
main.m
os_iphone.cpp Clean and expose get_audio/video_driver_* funcs on OS class 2018-03-04 14:18:05 -03:00
os_iphone.h
platform_config.h fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc) 2018-03-13 10:42:23 +01:00
platform_refcount.h
power_iphone.cpp Fix UpdatePowerInfo method implementation in PowerIphone class 2018-03-31 02:52:37 +03:00
power_iphone.h
SCsub Fix IPhone and OSX cross compilation 2018-03-28 19:08:20 +02:00
sem_iphone.cpp
sem_iphone.h
view_controller.h
view_controller.mm