-=-=-=-=-=-=-=-=-=--=-=-= -Ability to set 2D nodes as bones -Abity to set 2D nodes as IK chains -2D IK Solver -Improvements in the UI for adding keyframes (separate loc,rot,scale buttons)
652 lines
16 KiB
C++
652 lines
16 KiB
C++
/*************************************************************************/
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/* editor_settings.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_settings.h"
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#include "os/os.h"
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#include "os/dir_access.h"
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#include "os/file_access.h"
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#include "io/object_format_xml.h"
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#include "version.h"
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#include "scene/main/scene_main_loop.h"
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#include "os/os.h"
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#include "scene/main/node.h"
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#include "io/resource_loader.h"
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#include "io/resource_saver.h"
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#include "scene/main/viewport.h"
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#include "io/config_file.h"
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#include "editor_node.h"
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#include "globals.h"
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Ref<EditorSettings> EditorSettings::singleton=NULL;
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EditorSettings *EditorSettings::get_singleton() {
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return singleton.ptr();
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}
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bool EditorSettings::_set(const StringName& p_name, const Variant& p_value) {
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_THREAD_SAFE_METHOD_
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if (p_value.get_type()==Variant::NIL)
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props.erase(p_name);
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else {
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if (props.has(p_name))
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props[p_name].variant=p_value;
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else
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props[p_name]=VariantContainer(p_value,last_order++);
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}
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emit_signal("settings_changed");
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return true;
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}
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bool EditorSettings::_get(const StringName& p_name,Variant &r_ret) const {
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_THREAD_SAFE_METHOD_
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const VariantContainer *v=props.getptr(p_name);
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if (!v)
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return false;
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r_ret = v->variant;
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return true;
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}
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struct _EVCSort {
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String name;
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Variant::Type type;
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int order;
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bool operator<(const _EVCSort& p_vcs) const{ return order< p_vcs.order; }
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};
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void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
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_THREAD_SAFE_METHOD_
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const String *k=NULL;
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Set<_EVCSort> vclist;
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while ((k=props.next(k))) {
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const VariantContainer *v=props.getptr(*k);
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if (v->hide_from_editor)
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continue;
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_EVCSort vc;
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vc.name=*k;
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vc.order=v->order;
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vc.type=v->variant.get_type();
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vclist.insert(vc);
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}
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for(Set<_EVCSort>::Element *E=vclist.front();E;E=E->next()) {
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int pinfo = PROPERTY_USAGE_STORAGE;
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if (!E->get().name.begins_with("_"))
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pinfo|=PROPERTY_USAGE_EDITOR;
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PropertyInfo pi(E->get().type, E->get().name);
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pi.usage=pinfo;
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if (hints.has(E->get().name))
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pi=hints[E->get().name];
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p_list->push_back( pi );
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}
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}
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bool EditorSettings::has(String p_var) const {
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_THREAD_SAFE_METHOD_
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return props.has(p_var);
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}
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void EditorSettings::erase(String p_var) {
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_THREAD_SAFE_METHOD_
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props.erase(p_var);
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}
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void EditorSettings::raise_order(const String& p_name) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!props.has(p_name));
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props[p_name].order=++last_order;
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}
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Variant _EDITOR_DEF( const String& p_var, const Variant& p_default) {
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if (EditorSettings::get_singleton()->has(p_var))
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return EditorSettings::get_singleton()->get(p_var);
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EditorSettings::get_singleton()->set(p_var,p_default);
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return p_default;
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}
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void EditorSettings::create() {
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if (singleton.ptr())
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return; //pointless
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DirAccess *dir=NULL;
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Object *object;
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Variant meta;
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String config_path;
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String config_dir;
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String config_file="editor_settings.xml";
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if (OS::get_singleton()->has_environment("APPDATA")) {
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// Most likely under windows, save here
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config_path=OS::get_singleton()->get_environment("APPDATA");
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config_dir=String(_MKSTR(VERSION_SHORT_NAME)).capitalize();
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} else if (OS::get_singleton()->has_environment("HOME")) {
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config_path=OS::get_singleton()->get_environment("HOME");
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config_dir="."+String(_MKSTR(VERSION_SHORT_NAME)).to_lower();
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}
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ObjectTypeDB::register_type<EditorSettings>(); //otherwise it can't be unserialized
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String config_file_path;
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if (config_path!=""){
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dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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if (dir->change_dir(config_path)!=OK) {
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ERR_PRINT("Cannot find path for config directory!");
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memdelete(dir);
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goto fail;
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}
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if (dir->change_dir(config_dir)!=OK) {
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dir->make_dir(config_dir);
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if (dir->change_dir(config_dir)!=OK) {
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ERR_PRINT("Cannot create config directory!");
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memdelete(dir);
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goto fail;
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}
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}
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if (dir->change_dir("templates")!=OK) {
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dir->make_dir("templates");
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} else {
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dir->change_dir("..");
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}
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if (dir->change_dir("tmp")!=OK) {
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dir->make_dir("tmp");
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} else {
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dir->change_dir("..");
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}
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if (dir->change_dir("plugins")!=OK) {
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dir->make_dir("plugins");
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} else {
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dir->change_dir("..");
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}
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// path at least is validated, so validate config file
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config_file_path = config_path+"/"+config_dir+"/"+config_file;
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if (!dir->file_exists(config_file)) {
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memdelete(dir);
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WARN_PRINT("Config file does not exist, creating.")
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goto fail;
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}
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memdelete(dir);
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singleton = ResourceLoader::load(config_file_path,"EditorSettings");
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if (singleton.is_null()) {
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WARN_PRINT("Could not open config file.");
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goto fail;
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}
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singleton->config_file_path=config_file_path;
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singleton->settings_path=config_path+"/"+config_dir;
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("EditorSettings: Load OK!");
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}
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singleton->scan_plugins();
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return;
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}
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fail:
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singleton = Ref<EditorSettings>( memnew( EditorSettings ) );
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singleton->config_file_path=config_file_path;
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singleton->_load_defaults();
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singleton->scan_plugins();
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}
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String EditorSettings::get_settings_path() const {
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return settings_path;
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}
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Error EditorSettings::_load_plugin(const String& p_path, Plugin &plugin) {
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if (!FileAccess::exists(p_path))
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return ERR_FILE_NOT_FOUND;
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Ref<ConfigFile> cf = memnew(ConfigFile);
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Error err = cf->load(p_path);
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ERR_EXPLAIN("Error loading plugin description for: "+p_path);
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ERR_FAIL_COND_V(err!=OK,ERR_CANT_OPEN);
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plugin.instance=NULL;
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ERR_FAIL_COND_V(!cf->has_section_key("plugin","name"),ERR_INVALID_DATA);
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ERR_FAIL_COND_V(!cf->has_section_key("plugin","installs"),ERR_INVALID_DATA);
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ERR_FAIL_COND_V(!cf->has_section_key("plugin","author"),ERR_INVALID_DATA);
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ERR_FAIL_COND_V(!cf->has_section_key("plugin","version"),ERR_INVALID_DATA);
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ERR_FAIL_COND_V(!cf->has_section_key("plugin","script"),ERR_INVALID_DATA);
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plugin.name=cf->get_value("plugin","name");
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plugin.author=cf->get_value("plugin","author");
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plugin.version=cf->get_value("plugin","version");
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plugin.script=cf->get_value("plugin","script");
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if (cf->has_section_key("plugin","description"))
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plugin.description=cf->get_value("plugin","description");
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plugin.installs=cf->get_value("plugin","installs");
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if (cf->has_section_key("plugin","install_files"))
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plugin.install_files=cf->get_value("plugin","install_files");
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return OK;
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}
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void EditorSettings::scan_plugins() {
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Map<String,Plugin> new_plugins;
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new_plugins.clear();
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DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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Error err = d->change_dir(get_settings_path().plus_file("plugins"));
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if (err!=OK) {
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memdelete(d);
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ERR_EXPLAIN("Plugin dir does not exist!")
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ERR_FAIL_COND(err!=OK);
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}
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d->list_dir_begin();
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String base = d->get_current_dir();
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//print_line("list diring on: "+base);
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while(true) {
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String p = d->get_next();
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if (p=="")
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break;
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if (!d->current_is_dir() || p.begins_with("."))
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continue;
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String cfpath=d->get_current_dir().plus_file(p+"/plugin.cfg");
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Plugin plugin;
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Error err = _load_plugin(cfpath,plugin);
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ERR_CONTINUE(err!=OK);
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if (plugins.has(p))
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plugin.instance=plugins[p].instance;
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new_plugins[p]=plugin;
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}
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plugins=new_plugins;
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memdelete(d);
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}
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void EditorSettings::save() {
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//_THREAD_SAFE_METHOD_
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if (!singleton.ptr())
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return;
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if (singleton->config_file_path=="") {
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ERR_PRINT("Cannot save EditorSettings config, no valid path");
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return;
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}
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Error err = ResourceSaver::save(singleton->config_file_path,singleton);
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if (err!=OK) {
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ERR_PRINT("Can't Save!");
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return;
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}
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("EditorSettings Save OK!");
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}
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}
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void EditorSettings::destroy() {
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if (!singleton.ptr())
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return;
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save();
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singleton=Ref<EditorSettings>();
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}
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void EditorSettings::_load_defaults() {
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_THREAD_SAFE_METHOD_
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set("global/font","");
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hints["global/font"]=PropertyInfo(Variant::STRING,"global/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt");
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set("text_editor/background_color",Color::html("3b000000"));
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set("text_editor/text_color",Color::html("aaaaaa"));
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set("text_editor/text_selected_color",Color::html("000000"));
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set("text_editor/keyword_color",Color::html("ffffb3"));
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set("text_editor/base_type_color",Color::html("a4ffd4"));
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set("text_editor/engine_type_color",Color::html("83d3ff"));
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set("text_editor/comment_color",Color::html("983d1b"));
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set("text_editor/string_color",Color::html("ef6ebe"));
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set("text_editor/symbol_color",Color::html("badfff"));
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set("text_editor/selection_color",Color::html("7b5dbe"));
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set("text_editor/idle_parse_delay",2);
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set("text_editor/create_signal_callbacks",true);
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set("text_editor/autosave_interval_seconds",60);
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set("text_editor/font","");
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set("text_editor/auto_brace_complete", false);
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hints["text_editor/font"]=PropertyInfo(Variant::STRING,"text_editor/font",PROPERTY_HINT_GLOBAL_FILE,"*.fnt");
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set("3d_editor/default_fov",45.0);
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set("3d_editor/default_z_near",0.1);
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set("3d_editor/default_z_far",500.0);
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set("3d_editor/navigation_scheme",0);
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hints["3d_editor/navigation_scheme"]=PropertyInfo(Variant::INT,"3d_editor/navigation_scheme",PROPERTY_HINT_ENUM,"Godot,Maya,Modo");
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set("3d_editor/orbit_modifier",0);
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hints["3d_editor/orbit_modifier"]=PropertyInfo(Variant::INT,"3d_editor/orbit_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
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set("3d_editor/pan_modifier",1);
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hints["3d_editor/pan_modifier"]=PropertyInfo(Variant::INT,"3d_editor/pan_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
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set("3d_editor/zoom_modifier",4);
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hints["3d_editor/zoom_modifier"]=PropertyInfo(Variant::INT,"3d_editor/zoom_modifier",PROPERTY_HINT_ENUM,"None,Shift,Alt,Meta,Ctrl");
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set("2d_editor/bone_width",5);
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set("2d_editor/bone_color1",Color(1.0,1.0,1.0,0.9));
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set("2d_editor/bone_color2",Color(0.75,0.75,0.75,0.9));
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set("2d_editor/bone_selected_color",Color(0.9,0.45,0.45,0.9));
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set("2d_editor/bone_ik_color",Color(0.9,0.9,0.45,0.9));
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set("on_save/compress_binary_resources",true);
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set("on_save/save_modified_external_resources",true);
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set("on_save/save_paths_as_relative",false);
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set("on_save/save_paths_without_extension",false);
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set("text_editor/create_signal_callbacks",true);
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set("animation/autorename_animation_tracks",true);
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set("property_editor/texture_preview_width",48);
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set("help/doc_path","");
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set("import/ask_save_before_reimport",false);
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set("import/pvrtc_texture_tool","");
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#ifdef WINDOWS_ENABLED
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hints["import/pvrtc_texture_tool"]=PropertyInfo(Variant::STRING,"import/pvrtc_texture_tool",PROPERTY_HINT_GLOBAL_FILE,"*.exe");
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#else
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hints["import/pvrtc_texture_tool"]=PropertyInfo(Variant::STRING,"import/pvrtc_texture_tool",PROPERTY_HINT_GLOBAL_FILE,"");
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#endif
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set("PVRTC/fast_conversion",false);
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set("run/auto_save_before_running",true);
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set("resources/save_compressed_resources",true);
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set("resources/auto_reload_modified_images",true);
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}
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void EditorSettings::notify_changes() {
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_THREAD_SAFE_METHOD_
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SceneMainLoop *sml=NULL;
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if (OS::get_singleton()->get_main_loop())
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sml = OS::get_singleton()->get_main_loop()->cast_to<SceneMainLoop>();
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if (!sml) {
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print_line("not SML");
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return;
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}
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Node *root = sml->get_root()->get_child(0);
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if (!root) {
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return;
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}
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root->propagate_notification(NOTIFICATION_EDITOR_SETTINGS_CHANGED);
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}
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void EditorSettings::add_property_hint(const PropertyInfo& p_hint) {
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_THREAD_SAFE_METHOD_
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hints[p_hint.name]=p_hint;
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}
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bool EditorSettings::is_plugin_enabled(const String& p_plugin) {
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if (!has("_plugins/enabled"))
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return false;
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StringArray sa=get("_plugins/enabled");
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for(int i=0;i<sa.size();i++) {
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String plugin = sa[i];
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if (!plugins.has(plugin))
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continue;
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if (plugin==p_plugin)
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return true;
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}
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return false;
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}
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void EditorSettings::enable_plugins() {
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// editor plugins
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if (has("_plugins/enabled")) {
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StringArray sa=get("_plugins/enabled");
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for(int i=0;i<sa.size();i++) {
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String plugin = sa[i];
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if (!plugins.has(plugin))
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continue;
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if (plugins[plugin].installs)
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continue; //not configured here
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set_plugin_enabled(plugin,true);
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}
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}
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// installed plugins
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List<PropertyInfo> pi;
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Globals::get_singleton()->get_property_list(&pi);
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for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
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String p = E->get().name;
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if (p.begins_with("plugins/")) {
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load_installed_plugin(p.replace_first("plugins/",""));
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void EditorSettings::load_installed_plugin(const String& p_plugin) {
|
|
|
|
ERR_FAIL_COND( !Globals::get_singleton()->has("plugins/"+p_plugin) );
|
|
String path = Globals::get_singleton()->get("plugins/"+p_plugin);
|
|
|
|
Plugin plugin;
|
|
Error err = _load_plugin(path.plus_file("plugin.cfg"),plugin);
|
|
|
|
if (err)
|
|
return;
|
|
|
|
print_line("installing plugin...");
|
|
EditorPlugin *ep=_load_plugin_editor(path.plus_file(plugin.script));
|
|
ERR_FAIL_COND(!ep);
|
|
print_line("load!");
|
|
EditorNode::add_editor_plugin(ep);
|
|
|
|
}
|
|
|
|
|
|
EditorPlugin *EditorSettings::_load_plugin_editor(const String& p_path) {
|
|
|
|
Ref<Script> script = ResourceLoader::load(p_path);
|
|
ERR_EXPLAIN("Invalid Script for plugin: "+p_path);
|
|
ERR_FAIL_COND_V(script.is_null(),NULL);
|
|
ERR_EXPLAIN("Script has errors: "+p_path);
|
|
ERR_FAIL_COND_V(!script->can_instance(),NULL);
|
|
ERR_EXPLAIN("Script does not inherit EditorPlugin: "+p_path);
|
|
ERR_FAIL_COND_V(script->get_instance_base_type().operator String()!="EditorPlugin",NULL);
|
|
|
|
EditorPlugin *ep = memnew( EditorPlugin );
|
|
ep->set_script(script.get_ref_ptr());
|
|
if (!ep->get_script_instance()) {
|
|
memdelete(ep);
|
|
ERR_EXPLAIN("Script could't load: "+p_path);
|
|
ERR_FAIL_V(NULL);
|
|
}
|
|
|
|
|
|
return ep;
|
|
}
|
|
|
|
void EditorSettings::set_plugin_enabled(const String& p_plugin, bool p_enabled) {
|
|
|
|
ERR_FAIL_COND(!plugins.has(p_plugin));
|
|
if (p_enabled == (plugins[p_plugin].instance!=NULL)) //already enabled or disabled
|
|
return;
|
|
|
|
print_line("REQUEST "+p_plugin+" to "+itos(p_enabled));
|
|
StringArray sa;
|
|
if (has("_plugins/enabled"))
|
|
sa=get("_plugins/enabled");
|
|
|
|
int idx=-1;
|
|
for(int i=0;i<sa.size();i++) {
|
|
|
|
if (sa[i]==p_plugin) {
|
|
idx=i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (p_enabled) {
|
|
|
|
|
|
String ppath = get_settings_path().plus_file("plugins/"+p_plugin+"/"+plugins[p_plugin].script);
|
|
EditorPlugin *ep=_load_plugin_editor(ppath);
|
|
if (!ep)
|
|
return;
|
|
plugins[p_plugin].instance=ep;
|
|
EditorNode::add_editor_plugin(ep);
|
|
|
|
if (idx==-1)
|
|
sa.push_back(p_plugin);
|
|
} else {
|
|
|
|
print_line("DISABLING");
|
|
EditorNode::remove_editor_plugin(plugins[p_plugin].instance);
|
|
memdelete(plugins[p_plugin].instance);
|
|
plugins[p_plugin].instance=NULL;
|
|
if (idx!=-1)
|
|
sa.remove(idx);
|
|
|
|
}
|
|
|
|
if (sa.size()==0)
|
|
set("_plugins/enabled",Variant());
|
|
else
|
|
set("_plugins/enabled",sa);
|
|
|
|
}
|
|
|
|
|
|
void EditorSettings::_bind_methods() {
|
|
|
|
ADD_SIGNAL(MethodInfo("settings_changed"));
|
|
|
|
}
|
|
|
|
EditorSettings::EditorSettings() {
|
|
|
|
|
|
//singleton=this;
|
|
last_order=0;
|
|
_load_defaults();
|
|
}
|
|
|
|
|
|
EditorSettings::~EditorSettings() {
|
|
|
|
// singleton=NULL;
|
|
}
|
|
|
|
|