godot/scene
Pedro J. Estébanez 95a5d9e617 Fix KinematicBody2D wrong motion origin
Got part of the fix from 5fc084c28e
Added an engine setting to enable the fix (physics_2d/motion_fix_enabled) which is false by default so the default behavior is the same as always
Added motion methods with a from parameter, the same as 3.0 does
2017-03-06 05:10:15 +01:00
..
2d Fix KinematicBody2D wrong motion origin 2017-03-06 05:10:15 +01:00
3d Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
animation Improve .tscn VCS 2017-01-25 20:11:10 +01:00
audio Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
gui Fix wrong TreeItem reference after reconstructing 2017-03-03 03:51:23 +09:00
io Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
main Add flags parameter to Node.duplicate() 2017-02-20 19:43:26 +01:00
resources Merge pull request #7909 from RandomShaper/cp-tileset-modulate-2.1 2017-03-01 10:08:01 +01:00
register_scene_types.cpp Fix KinematicBody2D wrong motion origin 2017-03-06 05:10:15 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.cpp Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
scene_string_names.h Welcome in 2017, dear changelog reader! 2017-01-12 19:15:30 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00