godot/modules/mono/doc_classes/GodotSharp.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

44 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GodotSharp" inherits="Object" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="attach_thread">
<return type="void">
</return>
<description>
Attaches the current thread to the mono runtime.
</description>
</method>
<method name="detach_thread">
<return type="void">
</return>
<description>
Detaches the current thread from the mono runtime.
</description>
</method>
<method name="is_domain_loaded">
<return type="bool">
</return>
<description>
Returns whether the scripts domain is loaded.
</description>
</method>
<method name="is_finalizing_domain">
<return type="bool">
</return>
<description>
Returns whether the scripts domain is being finalized.
</description>
</method>
</methods>
<constants>
</constants>
</class>