godot/platform
PouleyKetchoupp 96e8b904cf Implement SAVE_TARGETS mechanism for Linux clipboard
Allows sending the clipboard content to the clipboard manager on exit to
keep the content when using a clipboard manager that doesn't
automatically makes a backup when copying.

MULTIPLE selection mechanism also had to be implemented, because in this
case, the clipboard manager might request multiple selection targets at
once.

Known use case: Ubuntu with XFCE4
2020-10-09 21:12:56 +02:00
..
android Merge pull request #41385 from m4gr3d/fix_splash_loading_master 2020-09-28 20:45:53 +02:00
iphone iOS: Native video refactoring 2020-10-02 15:05:01 +03:00
javascript [HTML5] Scons now expects "emcc" to be in PATH. 2020-10-04 14:26:44 +02:00
linuxbsd Implement SAVE_TARGETS mechanism for Linux clipboard 2020-10-09 21:12:56 +02:00
osx Fix screen_get_dpi on macOS for non fractional display scales and restore documentation. 2020-10-01 22:52:20 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-08 18:44:15 +05:30
windows SCons: Refactor and cleanup warnings definition 2020-10-08 10:58:05 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00